RFC 563 UNKNOWN TELNET · PROTOCOLS

Comments on the RCTE Telnet option

A critique of how the RCTE TELNET option controls when typed characters are sent.

On rfc-editor.org ↗
PUBLISHED
August 1973
AUTHORS
J. Davidson
STREAM
Legacy
DOI
10.17487/RFC0563

RFC text

Original text · RFC Editor View on rfc-editor.org ↗
Network Working Group                                        J. Davidson
Request for Comments: 563                           University of Hawaii
NIC:  18775                                               28 August 1973
References: RFC 357, RFC 560


                   Comments on the RCTE TELNET Option

   RFC 560 describes a Remote Controlled Transmission and Echoing TELNET
   option.  Its authors provide a framework wherein a serving host may
   control two aspects of TELNET communication over the (simplex) user-
   to-server path.
      Commands are introduced which govern
         1. when (and which) characters shall be echoed by the user, and
         2. when (and which) characters shall be transmitted by the
            user.

      Motivation for the option was based on two considerations:
         1. the latency between striking and printing of a character
            which is to be echoed by a remote server is disconcerting to
            the human typist, and
         2. character-at-a-time transmission introduces processing
            inefficiencies (for IMPS, for servers, for users) and
            decreases effective channel thruputs over the net.

   The author feels that the RCTE description is in error (or at least
   unclear [1]) in its treatment of when characters are to be
   transmitted.  However, discussion of the subject in the RCTE
   specification is incomplete, so it is difficult to point to a
   statement which is "wrong."  Rather, the present objections are based
   on inferences drawn from the sample TENEX interaction

   Perhaps there is some misunderstanding of the original issues to
   which RCTE now addresses itself.

   Original Motivation for Remote Controlled Echoing (RCE)

   RFC 357 (An Echoing Strategy for Satellite Links)  introduced a need
   for RCE for users who are separated from a service host by a
   satellite link.  The motivation was to lessen human frustration and
   confusion;  no consideration was given to resulting processing
   inefficiencies or channel thruputs.

   (In the remainder of this RFC,  we consider character transmission
   apart from echoing considerations.)

   It was recognized that the human's best interests could be served if
   user-to-server transmission were performed on a character-by-
   character basis,  (the implicit assumption being that this insured
   the most rapid server response possible).  This scheme allowed for
   the classic overlap of (network) I/O and computation,  and was thus
   efficient as far as the (human) user was concerned.

   Concessions were made in the transmission strategy when it was
   accepted that the serving process could not in fact do any
   significant processing until a completed command was available.
   Ideally then, users should be able to buffer characters until they
   have a completed command and then fire off the entire command in a
   single "packet,"  with the resultant savings in channel usage and a
   greater per-packet data efficiency.  The characters which delimited
   commands were called wakeup characters, in 357,  for their effect on
   the serving process.  RCTE calls them transmission characters for the
   effect they have at the User TELNET.

   The key here is that it is quite possible for a human,  separated by
   a satellite link from his remote host,  to type several completed
   commands - and to therefore initiate several packet transmissions-
   all the while awaiting the server's response to his first command.
   Again we see the overlap of I/O and computation,  and again we
   achieve maximum efficiency from the human's viewpoint.

   The problem,  however,  is that wakeup (transmission) character sets
   change.  And there will always be a finite amount of time [the one-
   way transmission time] during which the set definitions will differ
   between server and user.  This says that during such times the user
   will be sending off packets which do not contain completed commands,
   (or contain more than a single completed command),  or he will be
   buffering characters beyond the end of a completed command.  (A
   fourth alternative is that he may actually still be doing the right
   thing by chance).  Buffering beyond the end of a command is the only
   case which lessens processing efficiency for the human,  however.

Dissatisfaction With RCTE

   Here is the author's complaint:  RCTE [at least the sample
   interaction which allowed transmission (by default) only at break
   characters] would have the TELNET user wait until he knows exactly
   the wakeup (transmission) character set being used by the server !
   Ideal channel utilization might be achieved,  since no "unnecessary"
   packets are sent (and, strangely, no extra characters are allowed in
   the current packet) but the overlap of I/O and computation has been
   eliminated,  and the human has an extra round-trip time added to the
   server's processing time.  This is wrong.

An Alternative Implementation

   Unless a round-trip time penalty is to be paid by the human at every
   break interaction,  the user TELNET must transmit characters based on
   the transmission character set in effect at the moment the characters
   are typed.  And unless the step-by-step interaction developed in the
   RCTE TENEX example was not a true representation of the relative
   temporal occurances of events,  RCTE did not do this.

      The sample TENEX interaction showed the user typing

   (T:) LOGIN ARPA <cr>

      while the break set included <space>  and <cr>.  The only
      transmission characters in effect were the break characters - by
      default.  The RCTE example showed that the LOGIN <space> phrase
      was,  properly,  a completed command;  it was transmitted.  But
      while the alternative transmission strategy of the current RFC
      would "recognize" the ARPA <cr> phrase as a second completed
      command,  and thus initiate a second transmission,  RCTE withholds
      judgment until the server respecifies the transmission classes.
      Response for the user suffers.

      One might also ask what transmission strategy was to be undertaken
      when two users were,  say,  linked thru a TENEX.  Transmission
      should obviously be at every character.  RCTE would send the first
      single character packet and then wait to be sure that a single
      character did in fact delimit the next command also.  It would
      wait a long time it would seem,  since no break interaction would
      occur until the end of the line (<cr>).  The user would be echoing
      like a champ,  but no characters would be transmitted for the
      linked party's inspection.

      If we adopt the convention that transmission decisions should be
      based on the transmission set [and by default,  the break set]  in
      effect at the time the character is typed,  then the sample
      interaction might  in fact look like this:

   P:  TENEX  1.31.18,   TENEX EXEC  1.50.2  <cr> <lf>@

   T:  LOGIN <space>
   P:  LOGIN <space> } >>>>>> NOTE: Typing and printing occurs simul-
   U:  LOGIN <space>                taneously up to the <space> at
                                    which point the human "types-ahead."
   T:               ARPA <cr>

   U:  ARPA <cr>             <<key: the user transmits a second packet.

   S:  <space> <IAC> <SB> <RCTE> <0>

   P:  <space> AR

   S: <cr> <lf> (PASSWORD): <IAC> <SB> <RCTE> <7>

              [the server sends while text is printing]

   P:            PA <cr> <lf> (PASSWORD):

   T: WASHINGTON <space>

   U:  WASHINGTON <space>

   T:                    100

   S:  <space> <IAC> <SB> <RCTE> <3>

   P:  <space> 100

   T:                             0          [Again printing is
                                              simultaneous to typing]

   P:                 0

   T:                              <cr>

   P:                  <cr>

   U:  1000 <cr>

   S:  <cr> <lf> JOB ...

   The interaction will not necessarily be the same each time.  It
   depends on the typing speed of the user and response time of the
   server.  For this example,  both channel utilization and performance
   for the human are perfect,  since the transmission set [even though
   it was only the default break set]  did not change.

Unsolicited Output

   The question of unsolicited output arise again.  The treatment in 560
   was simplified over that of 357 only because of the RCTE transmission
   strategy.  No output could possibly be returning for a command which
   hasn't been sent yet (!),  so the message must be "SYSTEM GOING
   DOWN."

   RFC 357 outlines when unsolicited output can be recognized and when
   it should be printed,  in line with the alternate transmission scheme
   proposed.  The requirement that such system alerts be terminated by
   RCTE commands is of course the proper way to handle such interrupts;
   this clarification of the unsatisfactory solution in 357 is
   appreciated.

TIP Buffering

   RCTE as defined cannot allow a user to transmit when his buffer is
   full, else he might send a break character. [presumably the buffer
   fills because we are waiting for break (transmission)  redefinition].
   The response to the command delimited by the break character could
   return before the characters, of the command were "echoed."  RCTE
   would thus demand that it be printed first,  and the listing would be
   out of order.

   The alternative transmission strategy eliminates this problem since
   transmission of a full buffer is no worse than guessing incorrectly
   that the last character in the buffer is a transmission character.

A further suggestion

   All server-to-user echoing could be eliminated if control bytes were
   sent to indicate which break sets should be echoed and which
   shouldn't.

Endnotes

   [1] for example:  statement 2E2F does not properly distinguish
   between the "occurrence" of a break character and the "occurrence" of
   a Transmission character.  The present RFC shows that they are
   fundamentally different.

ISO Plain Language

On this page
PROBLEMRFC 560's RCTE option lets a server control which characters a user echoes and transmits, but the author says its transmission strategy can make the user wait for a server update.
MECHANISMDavidson argues that the user should transmit according to the transmission-character set in effect when each character is typed, rather than wait for confirmation of a new set.
THE DISAGREEMENTRFC 563 is a critique and alternative proposal, not a replacement specification.

§1Echoing and Sending Characters

RFC 560 describes Remote Controlled Transmission and Echoing (RCTE), under which a serving host controls when and which characters the user echoes and transmits on the user-to-server path. The RFC 563 author says the option's description is unclear about when characters should be sent.

He distinguishes character transmission from echoing. RFC 357's original remote-controlled echoing idea addressed the delay and confusion experienced by a person typing across a satellite link; the RFC says that original motivation did not consider processing efficiency or channel throughput.

Echoing controls when typed characters appear on the user's screen. Transmission controls when those characters travel to the remote host, and RFC 563 focuses on that second question.

§2Why Waiting Can Add Delay

The author says a user may type several complete commands while waiting for the server's response to the first. Sending those commands as they are completed can overlap network transmission and server work. But if the server changes which characters trigger transmission, the user's view of the rule may differ from the server's for the time it takes the update to arrive.

Davidson objects that the RCTE example appears to make the user wait for the server to confirm the transmission-character set before sending subsequent characters. In his view, that adds a round-trip delay to the interaction and removes the benefit of typing ahead.

A user can type the next command while the server handles the last one. If the user must wait for updated sending rules, that overlap is lost and the exchange takes longer.

§3The Proposed Transmission Rule

Davidson proposes deciding whether to transmit a character using the transmission-character set in effect when the user types it. The user would not wait for the server to confirm a later change before sending. The RFC's example shows that this can let typing and output proceed at the same time.

The author acknowledges that this strategy may send a packet that does not contain a complete command or may include more than one command. He argues that the alternative is worse for the user because it imposes an extra wait. The document also discusses unsolicited output and a problem involving full user buffers.

The proposal is to apply the sending rule the user knows at the time of typing. That may send extra or incomplete data, but avoids waiting for confirmation of every rule change.

§4References