RFC 8033 EXPERIMENTAL QUEUE MANAGEMENT · BUFFERBLOAT · LATENCY

Proportional Integral Controller Enhanced (PIE): A Lightweight Control Scheme to Address the Bufferbloat Problem

Active queue management that holds queuing latency at a target value instead of letting buffers grow.

On rfc-editor.org ↗
PUBLISHED
February 2017
AUTHORS
R. Pan, P. Natarajan, F. Baker, G. White
STREAM
IETF
TARGET LATENCY (QDELAY_REF)
15 milliseconds
UPDATE INTERVAL (T_UPDATE)
15 milliseconds
BURST ALLOWANCE (MAX_BURST)
150 milliseconds
CONTROLLER WEIGHTS
alpha 1/8, beta 1 + 1/4
ECN MARK THRESHOLD
0.1 (10%)
DEQUEUE THRESHOLD (DQ_THRESHOLD)
16 KB
DOI
10.17487/RFC8033
ERRATA
Reported errata

RFC text

Contents
Original text · RFC Editor View on rfc-editor.org ↗
Internet Engineering Task Force (IETF)                            R. Pan
Request for Comments: 8033                                  P. Natarajan
Category: Experimental                                     Cisco Systems
ISSN: 2070-1721                                                 F. Baker
                                                            Unaffiliated
                                                                G. White
                                                               CableLabs
                                                           February 2017


            Proportional Integral Controller Enhanced (PIE):
    A Lightweight Control Scheme to Address the Bufferbloat Problem

Abstract

   Bufferbloat is a phenomenon in which excess buffers in the network
   cause high latency and latency variation.  As more and more
   interactive applications (e.g., voice over IP, real-time video
   streaming, and financial transactions) run in the Internet, high
   latency and latency variation degrade application performance.  There
   is a pressing need to design intelligent queue management schemes
   that can control latency and latency variation, and hence provide
   desirable quality of service to users.

   This document presents a lightweight active queue management design
   called "PIE" (Proportional Integral controller Enhanced) that can
   effectively control the average queuing latency to a target value.
   Simulation results, theoretical analysis, and Linux testbed results
   have shown that PIE can ensure low latency and achieve high link
   utilization under various congestion situations.  The design does not
   require per-packet timestamps, so it incurs very little overhead and
   is simple enough to implement in both hardware and software.

Status of This Memo

   This document is not an Internet Standards Track specification; it is
   published for examination, experimental implementation, and
   evaluation.

   This document defines an Experimental Protocol for the Internet
   community.  This document is a product of the Internet Engineering
   Task Force (IETF).  It represents the consensus of the IETF
   community.  It has received public review and has been approved for
   publication by the Internet Engineering Steering Group (IESG).  Not
   all documents approved by the IESG are a candidate for any level of
   Internet Standard; see Section 2 of RFC 7841.

   Information about the current status of this document, any errata,
   and how to provide feedback on it may be obtained at
   http://www.rfc-editor.org/info/rfc8033.

Copyright Notice

   Copyright (c) 2017 IETF Trust and the persons identified as the
   document authors.  All rights reserved.

   This document is subject to BCP 78 and the IETF Trust's Legal
   Provisions Relating to IETF Documents
   (http://trustee.ietf.org/license-info) in effect on the date of
   publication of this document.  Please review these documents
   carefully, as they describe your rights and restrictions with respect
   to this document.  Code Components extracted from this document must
   include Simplified BSD License text as described in Section 4.e of
   the Trust Legal Provisions and are provided without warranty as
   described in the Simplified BSD License.

Table of Contents

   1. Introduction ....................................................3
   2. Terminology .....................................................5
   3. Design Goals ....................................................5
   4. The Basic PIE Scheme ............................................6
      4.1. Random Dropping ............................................7
      4.2. Drop Probability Calculation ...............................7
      4.3. Latency Calculation ........................................9
      4.4. Burst Tolerance ...........................................10
   5. Optional Design Elements of PIE ................................11
      5.1. ECN Support ...............................................11
      5.2. Dequeue Rate Estimation ...................................11
      5.3. Setting PIE Active and Inactive ...........................13
      5.4. Derandomization ...........................................14
      5.5. Cap Drop Adjustment .......................................15
   6. Implementation Cost ............................................15
   7. Scope of Experimentation .......................................17
   8. Incremental Deployment .........................................17
   9. Security Considerations ........................................18
   10. References ....................................................18
      10.1. Normative References .....................................18
      10.2. Informative References ...................................18
   Appendix A. The Basic PIE Pseudocode ..............................21
   Appendix B. Pseudocode for PIE with Optional Enhancement ..........24
   Contributors ......................................................29
   Authors' Addresses ................................................30

1.  Introduction

   The explosion of smart phones, tablets, and video traffic in the
   Internet brings about a unique set of challenges for congestion
   control.  To avoid packet drops, many service providers or
   data-center operators require vendors to put in as much buffer as
   possible.  Because of the rapid decrease in memory chip prices, these
   requests are easily accommodated to keep customers happy.  While this
   solution succeeds in assuring low packet loss and high TCP
   throughput, it suffers from a major downside.  TCP continuously
   increases its sending rate and causes network buffers to fill up.
   TCP cuts its rate only when it receives a packet drop or mark that is
   interpreted as a congestion signal.  However, drops and marks usually
   occur when network buffers are full or almost full.  As a result,
   excess buffers, initially designed to avoid packet drops, would lead
   to highly elevated queuing latency and latency variation.  Designing
   a queue management scheme is a delicate balancing act: it not only
   should allow short-term bursts to smoothly pass but also should
   control the average latency in the presence of long-running greedy
   flows.

   Active Queue Management (AQM) schemes could potentially solve the
   aforementioned problem.  AQM schemes, such as Random Early Detection
   (RED) [RED] as suggested in [RFC2309] (which is now obsoleted by
   [RFC7567]), have been around for well over a decade.  RED is
   implemented in a wide variety of network devices, both in hardware
   and software.  Unfortunately, due to the fact that RED needs careful
   tuning of its parameters for various network conditions, most network
   operators don't turn RED on.  In addition, RED is designed to control
   the queue length, which would affect latency implicitly.  It does not
   control latency directly.  Hence, the Internet today still lacks an
   effective design that can control buffer latency to improve the
   quality of experience to latency-sensitive applications.  The more
   recently published RFC 7567 calls for new methods of controlling
   network latency.

   New algorithms are beginning to emerge to control queuing latency
   directly to address the bufferbloat problem [CoDel].  Along these
   lines, Proportional Integral controller Enhanced (PIE) also aims to
   keep the benefits of RED, including easy implementation and
   scalability to high speeds.  Similar to RED, PIE randomly drops an
   incoming packet at the onset of congestion.  Congestion detection,
   however, is based on the queuing latency instead of the queue length
   (as with RED).  Furthermore, PIE also uses the derivative (rate of
   change) of the queuing latency to help determine congestion levels
   and an appropriate response.  The design parameters of PIE are chosen
   via control theory stability analysis.  While these parameters can be
   fixed to work in various traffic conditions, they could be made
   self-tuning to optimize system performance.

   Separately, it is assumed that any latency-based AQM scheme would be
   applied over a Fair Queuing (FQ) structure or one of its approximate
   designs, Flow Queuing or Class-Based Queuing (CBQ).  FQ is one of the
   most studied scheduling algorithms since it was first proposed in
   1985 [RFC970].  CBQ has been a standard feature in most network
   devices today [CBQ].  Any AQM scheme that is built on top of FQ or
   CBQ could benefit from these advantages.  Furthermore, these
   advantages, such as per-flow or per-class fairness, are orthogonal to
   the AQM design whose primary goal is to control latency for a given
   queue.  For flows that are classified into the same class and put
   into the same queue, one needs to ensure that their latency is better
   controlled and that their fairness is not worse than those under the
   standard DropTail or RED design.  More details about the relationship
   between FQ and AQM can be found in [RFC7806].

   In October 2013, CableLabs' Data-Over-Cable Service Interface
   Specification 3.1 (DOCSIS 3.1) specification [DOCSIS_3.1] mandated
   that cable modems implement a specific variant of the PIE design as
   the active queue management algorithm.  In addition to cable-specific
   improvements, the PIE design in DOCSIS 3.1 [RFC8034] has improved the
   original design in several areas, including derandomization of coin
   tosses and enhanced burst protection.

   This document describes the design of PIE and separates it into basic
   elements and optional components that may be implemented to enhance
   the performance of PIE.

2.  Terminology

   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
   "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
   document are to be interpreted as described in RFC 2119 [RFC2119].

3.  Design Goals

   A queue management framework is designed to improve the performance
   of interactive and latency-sensitive applications.  It should follow
   the general guidelines set by the AQM working group document "IETF
   Recommendations Regarding Active Queue Management" [RFC7567].  More
   specifically, the PIE design has the following basic criteria.

   *  First, queuing latency, instead of queue length, is controlled.
      Queue sizes change with queue draining rates and various flows'
      round-trip times.  Latency bloat is the real issue that needs to
      be addressed, as it impairs real-time applications.  If latency
      can be controlled, bufferbloat is not an issue.  In fact, once
      latency is under control, it frees up buffers for sporadic bursts.

   *  Secondly, PIE aims to attain high link utilization.  The goal of
      low latency shall be achieved without suffering link
      underutilization or losing network efficiency.  An early
      congestion signal could cause TCP to back off and avoid queue
      buildup.  On the other hand, however, TCP's rate reduction could
      result in link underutilization.  There is a delicate balance
      between achieving high link utilization and low latency.

   *  Furthermore, the scheme should be simple to implement and easily
      scalable in both hardware and software.  PIE strives to maintain
      design simplicity similar to that of RED, which has been
      implemented in a wide variety of network devices.

   *  Finally, the scheme should ensure system stability for various
      network topologies and scale well across an arbitrary number of
      streams.  Design parameters shall be set automatically.  Users
      only need to set performance-related parameters such as target
      queue latency, not design parameters.

   In the following text, the design of PIE and its operation are
   described in detail.

4.  The Basic PIE Scheme

   As illustrated in Figure 1, PIE is comprised of three simple basic
   components: a) random dropping at enqueuing, b) periodic drop
   probability updates, and c) latency calculation.  When a packet
   arrives, a random decision is made regarding whether to drop the
   packet.  The drop probability is updated periodically based on how
   far the current latency is away from the target value and whether the
   queuing latency is currently trending up or down.  The queuing
   latency can be obtained using direct measurements or using
   estimations calculated from the queue length and the dequeue rate.

   The detailed definition of parameters can be found in Appendix A of
   this document ("The Basic PIE Pseudocode").  Any state variables that
   PIE maintains are noted using "PIE->".  For a full description of the
   algorithm, one can refer to the full paper [HPSR-PIE].

         Random Drop
              /               --------------
      -------/  -------------->    | | | | | -------------->
             /|\                   | | | | |
              |               --------------
              |             Queue Buffer   \
              |                     |       \
              |                     |Queue   \
              |                     |Length   \
              |                     |          \
              |                    \|/         \/
              |          -----------------    -------------------
              |          |     Drop      |    |                 |
              -----<-----|  Probability  |<---| Latency         |
                         |  Calculation  |    | Calculation     |
                         -----------------    -------------------

                        Figure 1: The PIE Structure

4.1.  Random Dropping

   PIE randomly drops a packet upon its arrival to a queue according to
   a drop probability, PIE->drop_prob_, that is obtained from the
   drop-probability-calculation component.  The random drop is triggered
   by a packet's arrival before enqueuing into a queue.

   *  Upon a packet enqueue:

      randomly drop the packet with a probability of PIE->drop_prob_.

   To ensure that PIE is "work conserving", we bypass the random drop if
   the latency sample, PIE->qdelay_old_, is smaller than half of the
   target latency value (QDELAY_REF) when the drop probability is not
   too high (i.e., PIE->drop_prob_ < 0.2), or if the queue has less than
   a couple of packets.

   *  Upon a packet enqueue, PIE does the following:

      //Safeguard PIE to be work conserving
      if ( (PIE->qdelay_old_ < QDELAY_REF/2 && PIE->drop_prob_ < 0.2)
            || (queue_.byte_length() <= 2 * MEAN_PKTSIZE) )
                return ENQUE;
      else
         randomly drop the packet with a probability of
         PIE->drop_prob_.

   PIE optionally supports Explicit Congestion Notification (ECN); see
   Section 5.1.

4.2.  Drop Probability Calculation

   The PIE algorithm periodically updates the drop probability based on
   the latency samples -- not only the current latency sample but also
   whether the latency is trending up or down.  This is the classical
   Proportional Integral (PI) controller method, which is known for
   eliminating steady-state errors.  This type of controller has been
   studied before for controlling the queue length [PI] [QCN].  PIE
   adopts the PI controller for controlling latency.  The algorithm also
   auto-adjusts the control parameters based on how heavy the congestion
   is, which is reflected in the current drop probability.  Note that
   the current drop probability is a direct measure of the current
   congestion level; there is no need to measure the arrival rate and
   dequeue rate mismatches.

   When a congestion period ends, we might be left with a high drop
   probability with light packet arrivals.  Hence, the PIE algorithm
   includes a mechanism by which the drop probability decays
   exponentially (rather than linearly) when the system is not
   congested.  This would help the drop probability converge to 0 more
   quickly, while the PI controller ensures that it would eventually
   reach zero.  The decay parameter of 2% gives us a time constant
   around 50 * T_UPDATE.

   Specifically, the PIE algorithm periodically adjusts the drop
   probability every T_UPDATE interval:

   *  calculate drop probability PIE->drop_prob_, and autotune it as
      follows:

         p = alpha * (current_qdelay - QDELAY_REF) +
                beta * (current_qdelay - PIE->qdelay_old_);

         if (PIE->drop_prob_ < 0.000001) {
             p /= 2048;
         } else if (PIE->drop_prob_ < 0.00001) {
             p /= 512;
         } else if (PIE->drop_prob_ < 0.0001) {
             p /= 128;
         } else if (PIE->drop_prob_ < 0.001) {
             p /= 32;
         } else if (PIE->drop_prob_ < 0.01) {
             p /= 8;
         } else if (PIE->drop_prob_ < 0.1) {
             p /= 2;
         } else {
             p = p;
         }
         PIE->drop_prob_ += p;

   *  decay the drop probability exponentially:

         if (current_qdelay == 0 && PIE->qdelay_old_ == 0) {
             PIE->drop_prob_ = PIE->drop_prob_ * 0.98;
                                                 //1 - 1/64 is
                                                 //sufficient
         }

   *  bound the drop probability:

         if (PIE->drop_prob_ < 0)
                  PIE->drop_prob_ = 0.0
         if (PIE->drop_prob_ > 1)
                  PIE->drop_prob_ = 1.0

   *  store the current latency value:

         PIE->qdelay_old_ = current_qdelay.

   The update interval, T_UPDATE, is defaulted to be 15 milliseconds.
   It MAY be reduced on high-speed links in order to provide smoother
   response.  The target latency value, QDELAY_REF, SHOULD be set to 15
   milliseconds.  The variables current_qdelay and PIE->qdelay_old_
   represent the current and previous samples of the queuing latency,
   which are calculated by the "latency calculation" component (see
   Section 4.3).  The variable current_qdelay is actually a temporary
   variable, while PIE->qdelay_old_ is a state variable that PIE keeps.
   The drop probability is a value between 0 and 1.  However,
   implementations can certainly use integers.

   The controller parameters, alpha and beta (expressed in Hz), are
   designed using feedback loop analysis, where TCP's behaviors are
   modeled using the results from well-studied prior art [TCP-Models].
   Note that the above adjustment of 'p' effectively scales the alpha
   and beta parameters based on the current congestion level indicated
   by the drop probability.

   The theoretical analysis of PIE can be found in [HPSR-PIE].  As a
   rule of thumb, to keep the same feedback loop dynamics, if we cut
   T_UPDATE in half, we should also cut alpha by half and increase beta
   by alpha/4.  If the target latency is reduced, e.g., for data-center
   use, the values of alpha and beta should be increased by the same
   order of magnitude by which the target latency is reduced.  For
   example, if QDELAY_REF is reduced and changed from 15 milliseconds to
   150 microseconds -- a reduction of two orders of magnitude -- then
   alpha and beta values should be increased to alpha * 100 and
   beta * 100.

4.3.  Latency Calculation

   The PIE algorithm uses latency to calculate drop probability in one
   of two ways:

   *  It estimates the current queuing latency using Little's law (see
      Section 5.2 for details):

         current_qdelay = queue_.byte_length()/dequeue_rate;

   *  It may use other techniques for calculating queuing latency, e.g.,
      time-stamp the packets at enqueue, and use the timestamps to
      calculate latency during dequeue.

4.4.  Burst Tolerance

   PIE does not penalize short-term packet bursts as suggested in
   [RFC7567].  PIE allows bursts of traffic that create finite-duration
   events in which current queuing latency exceeds QDELAY_REF without
   triggering packet drops.  This document introduces a parameter called
   "MAX_BURST"; MAX_BURST defines the burst duration that will be
   protected.  By default, the parameter SHOULD be set to 150
   milliseconds.  For simplicity, the PIE algorithm MAY effectively
   round MAX_BURST up to an integer multiple of T_UPDATE.

   To implement the burst tolerance function, two basic components of
   PIE are involved: "random dropping" and "drop probability
   calculation".  The PIE algorithm does the following:

   *  In the "random dropping" block and upon packet arrival, PIE checks
      the following:

      Upon a packet enqueue:
         if PIE->burst_allowance_ > 0
            enqueue packet;
         else
            randomly drop a packet with a probability of
            PIE->drop_prob_.

         if (PIE->drop_prob_ == 0 and current_qdelay < QDELAY_REF/2 and
             PIE->qdelay_old_ < QDELAY_REF/2)
             PIE->burst_allowance_ = MAX_BURST;

   *  In the "drop probability calculation" block, PIE additionally
      calculates:

      PIE->burst_allowance_ = max(0,PIE->burst_allowance_ - T_UPDATE);

   The burst allowance, noted by PIE->burst_allowance_, is initialized
   to MAX_BURST.  As long as PIE->burst_allowance_ is above zero, an
   incoming packet will be enqueued, bypassing the random drop process.
   During each update instance, the value of PIE->burst_allowance_ is
   decremented by the update period, T_UPDATE, and is bottomed at 0.
   When the congestion goes away -- defined here as PIE->drop_prob_
   equals 0 and both the current and previous samples of estimated
   latency are less than half of QDELAY_REF -- PIE->burst_allowance_ is
   reset to MAX_BURST.

5.  Optional Design Elements of PIE

   There are several enhancements that are added to further augment the
   performance of the basic algorithm.  For purposes of clarity, they
   are included in this section.

5.1.  ECN Support

   PIE MAY support ECN by marking (rather than dropping) ECN-capable
   packets [ECN].  This document introduces an additional threshold
   called "mark_ecnth", which acts as a safeguard: if the calculated
   drop probability exceeds mark_ecnth, PIE reverts to packet-dropping
   for ECN-capable packets.  The variable mark_ecnth SHOULD be set to
   0.1 (10%).

   *  To support ECN, the "random drop with a probability of
      PIE->drop_prob_" function in the "random dropping" block is
      changed to the following:

      *  Upon a packet enqueue:

         if rand() < PIE->drop_prob_:
          if PIE->drop_prob_ < mark_ecnth && ecn_capable_packet == TRUE:
             mark packet;
          else
             drop packet;

5.2.  Dequeue Rate Estimation

   Using timestamps, a latency sample can only be obtained when a packet
   reaches the head of a queue.  When a quick response time is desired
   or a direct latency sample is not available, one may obtain latency
   through measuring the dequeue rate.  The draining rate of a queue in
   the network often varies either because other queues are sharing the
   same link or because the link capacity fluctuates.  Rate fluctuation
   is particularly common in wireless networks.  One may measure
   directly at the dequeue operation.  Short, non-persistent bursts of
   packets result in empty queues from time to time; this would make the
   measurement less accurate.  PIE only measures latency when there is
   sufficient data in the buffer, i.e., when the queue length is over a
   certain threshold (DQ_THRESHOLD).  PIE measures how long it takes to
   drain DQ_THRESHOLD packets.  More specifically, the rate estimation
   can be implemented as follows:

      current_qdelay = queue_.byte_length() *
                       PIE->avg_dq_time_/DQ_THRESHOLD;

   *  Upon a packet dequeue:

      if PIE->in_measurement_ == FALSE and queue.byte_length() >=
      DQ_THRESHOLD:
         PIE->in_measurement_ = TRUE;
         PIE->measurement_start_ = now;
         PIE->dq_count_ = 0;

      if PIE->in_measurement_ == TRUE:
         PIE->dq_count_ = PIE->dq_count_ + deque_pkt_size;
         if PIE->dq_count_ >= DQ_THRESHOLD then
            weight = DQ_THRESHOLD/2^16
            PIE->avg_dq_time_ = (now - PIE->measurement_start_) *
                                weight + PIE->avg_dq_time_ *
                                (1 - weight);
            PIE->dq_count_ = 0;
            PIE->measurement_start_ = now
         else
            PIE->in_measurement_ = FALSE;

   The parameter PIE->dq_count_ represents the number of bytes departed
   since the last measurement.  Once PIE->dq_count_ is over
   DQ_THRESHOLD, a measurement sample is obtained.  It is recommended
   that the threshold be set to 16 KB, assuming a typical packet size of
   around 1 KB or 1.5 KB.  This threshold would allow sufficient data to
   obtain an average draining rate but would also be fast enough (< 64
   KB) to reflect sudden changes in the draining rate.  If DQ_THRESHOLD
   is smaller than 64 KB, a small weight is used to smooth out the
   dequeue time and obtain PIE->avg_dq_time_.  The dequeue rate is
   simply DQ_THRESHOLD divided by PIE->avg_dq_time_.  This threshold is
   not crucial for the system's stability.  Please note that the update
   interval for calculating the drop probability is different from the
   rate measurement cycle.  The drop probability calculation is done
   periodically per Section 4.2, and it is done even when the algorithm
   is not in a measurement cycle; in this case, the previously latched
   value of PIE->avg_dq_time_ is used.

            Random Drop
                /                     --------------
        -------/  -------------------->    | | | | | -------------->
               /|\             |           | | | | |
                |              |      --------------
                |              |       Queue Buffer
                |              |             |
                |              |             |Queue
                |              |             |Length
                |              |             |
                |             \|/           \|/
                |          ------------------------------
                |          |     Dequeue Rate           |
                -----<-----|  & Drop Probability        |
                           |        Calculation         |
                           ------------------------------

                 Figure 2: The Enqueue-Based PIE Structure

   In some platforms, enqueuing and dequeuing functions belong to
   different modules that are independent of each other.  In such
   situations, a pure enqueue-based design can be developed.  An
   enqueue-based design is depicted in Figure 2.  The dequeue rate is
   deduced from the number of packets enqueued and the queue length.
   The design is based on the following key observation: over a certain
   time interval, the number of dequeued packets = the number of
   enqueued packets minus the number of remaining packets in the queue.
   In this design, everything can be triggered by packet arrival,
   including the background update process.  The design complexity here
   is similar to the original design.

5.3.  Setting PIE Active and Inactive

   Traffic naturally fluctuates in a network.  It would be preferable
   not to unnecessarily drop packets due to a spurious uptick in queuing
   latency.  PIE has an optional feature of automatically becoming
   active/inactive.  To implement this feature, PIE may choose to only
   become active (from inactive) when the buffer occupancy is over a
   certain threshold, which may be set to 1/3 of the tail drop
   threshold.  PIE becomes inactive when congestion ends; i.e., when the
   drop probability reaches 0, current and previous latency samples are
   all below half of QDELAY_REF.

   Ideally, PIE should become active/inactive based on latency.
   However, calculating latency when PIE is inactive would introduce
   unnecessary packet-processing overhead.  Weighing the trade-offs,
   we decided to compare against the tail drop threshold to keep things
   simple.

   When PIE optionally becomes active/inactive, the burst protection
   logic described in Section 4.4 is modified as follows:

   *  "Random dropping" block: PIE adds the following:

      Upon packet arrival:

      if PIE->active_ == FALSE && queue_length >= TAIL_DROP/3:
         PIE->active_ = TRUE;
         PIE->burst_allowance_ = MAX_BURST;

      if PIE->burst_allowance_ > 0
         enqueue packet;
      else
         randomly drop a packet with a probability of
         PIE->drop_prob_.

      if (PIE->drop_prob_ == 0 and current_qdelay < QDELAY_REF/2 and
          PIE->qdelay_old_ < QDELAY_REF/2)
          PIE->active_ = FALSE;
          PIE->burst_allowance_ = MAX_BURST;

   *  "Drop probability calculation" block: PIE does the following:
      if PIE->active_ == TRUE:
         PIE->burst_allowance_ =
            max(0,PIE->burst_allowance_ - T_UPDATE);

5.4.  Derandomization

   Although PIE adopts random dropping to achieve latency control,
   independent coin tosses could introduce outlier situations where
   packets are dropped too close to each other or too far from each
   other.  This would cause the real drop percentage to temporarily
   deviate from the intended value PIE->drop_prob_.  In certain
   scenarios, such as a small number of simultaneous TCP flows, these
   deviations can cause significant deviations in link utilization and
   queuing latency.  PIE may use a derandomization mechanism to avoid
   such situations.  A parameter called "PIE->accu_prob_" is reset to 0
   after a drop.  Upon packet arrival, PIE->accu_prob_ is incremented by
   the amount of drop probability, PIE->drop_prob_.  If PIE->accu_prob_
   is less than a low threshold, e.g., 0.85, the arriving packet is
   enqueued; on the other hand, if PIE->accu_prob_ is more than a high
   threshold, e.g., 8.5, and the queue is congested, the arrival packet
   is forced to be dropped.  A packet is only randomly dropped if
   PIE->accu_prob_ falls between the two thresholds.  Since
   PIE->accu_prob_ is reset to 0 after a drop, another drop will not
   happen until 0.85/PIE->drop_prob_ packets later.  This avoids packets
   being dropped too close to each other.  In the other extreme case
   where 8.5/PIE->drop_prob_ packets have been enqueued without
   incurring a drop, PIE would force a drop in order to prevent the
   drops from being spaced too far apart.  Further analysis can be found
   in [RFC8034].

5.5.  Cap Drop Adjustment

   In the case of a single TCP flow, during the slow-start phase the
   queue could quickly increase, which could result in a very rapid
   increase in drop probability.  In order to prevent an excessive
   ramp-up that could negatively impact the throughput in this scenario,
   PIE can cap the maximum drop probability increase in each step.

   *  "Drop probability calculation" block: PIE adds the following:

      if (PIE->drop_prob_ >= 0.1 && p > 0.02) {
          p = 0.02;
      }

6.  Implementation Cost

   PIE can be applied to existing hardware or software solutions.  There
   are three steps involved in PIE, as discussed in Section 4.  Their
   complexities are examined below.

   Upon packet arrival, the algorithm simply drops a packet randomly,
   based on the drop probability.  This step is straightforward and
   requires no packet header examination and manipulation.  If the
   implementation doesn't rely on packet timestamps for calculating
   latency, PIE does not require extra memory.  Furthermore, the input
   side of a queue is typically under software control while the output
   side of a queue is hardware based.  Hence, a drop at enqueuing can be
   readily retrofitted into existing or software implementations.

   The drop probability calculation is done in the background, and it
   occurs every T_UPDATE interval.  Given modern high-speed links, this
   period translates into once every tens, hundreds, or even thousands
   of packets.  Hence, the calculation occurs at a much slower time
   scale than the packet-processing time -- at least an order of
   magnitude slower.  The calculation of drop probability involves
   multiplications using alpha and beta.  Since PIE's control law is
   robust to minor changes in alpha and beta values, an implementation
   MAY choose these values to the closest multiples of 2 or 1/2 (e.g.,
   alpha = 1/8, beta = 1 + 1/4) such that the multiplications can be
   done using simple adds and shifts.  As no complicated functions are
   required, PIE can be easily implemented in both hardware and
   software.  The state requirement is only three variables per queue:
   burst_allowance_, PIE->drop_prob_, and PIE->qdelay_old_.  Hence, the
   memory overhead is small.

   If one chooses to implement the departure rate estimation, PIE uses a
   counter to keep track of the number of bytes departed for the current
   interval.  This counter is incremented per packet departure.  Every
   T_UPDATE, PIE calculates latency using the departure rate, which can
   be implemented using a single multiply operation.  Note that many
   network devices keep track of an interface's departure rate.  In this
   case, PIE might be able to reuse this information and simply skip the
   third step of the algorithm; hence, it would incur no extra cost.  If
   a platform already leverages packet timestamps for other purposes,
   PIE can make use of these packet timestamps for latency calculation
   instead of estimating the departure rate.

   Flow queuing can also be combined with PIE to provide isolation
   between flows.  In this case, it is preferable to have an independent
   value of drop probability per queue.  This allows each flow to
   receive the most appropriate level of congestion signal and ensures
   that sparse flows are protected from experiencing packet drops.
   However, running the entire PIE algorithm independently on each queue
   in order to calculate the drop probability may be overkill.
   Furthermore, in the case where departure rate estimation is used to
   predict queuing latency, it is not possible to calculate an accurate
   per-queue departure rate upon which to implement the PIE drop
   probability calculation.  Instead, it has been proposed [DOCSIS-AQM]
   that a single implementation of the PIE drop probability calculation
   based on the overall latency estimate be used, followed by a
   per-queue scaling of drop probability based on the ratio of
   queue depth between the queue in question and the current largest
   queue.  This scaling is reasonably simple and has a couple of nice
   properties:

   *  If a packet is arriving to an empty queue, it is given immunity
      from packet drops altogether, regardless of the state of the other
      queues.

   *  In the situation where only a single queue is in use, the
      algorithm behaves exactly like the single-queue PIE algorithm.

   In summary, PIE is simple enough to be implemented in both software
   and hardware.

7.  Scope of Experimentation

   The design of the PIE algorithm is presented in this document.  The
   PIE algorithm effectively controls the average queuing latency to a
   target value.  The following areas can be used for further study and
   experimentation:

   *  Autotuning of target latency without losing utilization.

   *  Autotuning for the average round-trip time of traffic.

   *  The proper threshold to transition smoothly between ECN marking
      and dropping.

   *  The enhancements described in Section 5, which can be used in
      experiments to see if they would be of more value in the real
      world.  If so, they will be incorporated into the basic PIE
      algorithm.

   *  The PIE design, which is separated into the data path and the
      control path.  The control path can be implemented in software.
      Field tests of other control laws can be performed to experiment
      with further improvements to PIE's performance.

   Although all network nodes cannot be changed altogether to adopt
   latency-based AQM schemes such as PIE, a gradual adoption would
   eventually lead to end-to-end low-latency service for all
   applications.

8.  Incremental Deployment

   From testbed experiments and large-scale simulations of PIE so far,
   PIE has been shown to be effective across a diverse range of network
   scenarios.  There is no indication that PIE would be harmful to
   deploy.

   The PIE scheme can be independently deployed and managed without a
   need for interoperability between different network devices.  In
   addition, any individual buffer queue can be incrementally upgraded
   to PIE, as it can coexist with existing AQM schemes such as
   Weighted RED (WRED).

   PIE is intended to be self-configuring.  Users should not need to
   configure any design parameters.  Upon installation, the two
   user-configurable parameters -- QDELAY_REF and MAX_BURST -- will be
   defaulted to 15 milliseconds and 150 milliseconds for non-data-center
   network devices and to 15 microseconds and 150 microseconds for
   data-center switches, respectively.

   Since the data path of the algorithm needs only a simple coin toss
   and the control-path calculation happens in a much slower time scale,
   we don't foresee any scaling issues associated with the algorithm as
   the link speed scales up.

9.  Security Considerations

   This document describes PIE, an active queue management algorithm
   based on implementations in different products.  The PIE algorithm
   introduces no specific security exposures.

10.  References

10.1.  Normative References

   [RFC2119]  Bradner, S., "Key words for use in RFCs to Indicate
              Requirement Levels", BCP 14, RFC 2119,
              DOI 10.17487/RFC2119, March 1997,
              <http://www.rfc-editor.org/info/rfc2119>.

10.2.  Informative References

   [RFC970]   Nagle, J., "On Packet Switches With Infinite Storage",
              RFC 970, DOI 10.17487/RFC0970, December 1985,
              <http://www.rfc-editor.org/info/rfc970>.

   [RFC2309]  Braden, B., Clark, D., Crowcroft, J., Davie, B., Deering,
              S., Estrin, D., Floyd, S., Jacobson, V., Minshall, G.,
              Partridge, C., Peterson, L., Ramakrishnan, K., Shenker,
              S., Wroclawski, J., and L. Zhang, "Recommendations on
              Queue Management and Congestion Avoidance in the
              Internet", RFC 2309, DOI 10.17487/RFC2309, April 1998,
              <http://www.rfc-editor.org/info/rfc2309>.

   [RFC7567]  Baker, F., Ed., and G. Fairhurst, Ed., "IETF
              Recommendations Regarding Active Queue Management",
              BCP 197, RFC 7567, DOI 10.17487/RFC7567, July 2015,
              <http://www.rfc-editor.org/info/rfc7567>.

   [RFC7806]  Baker, F. and R. Pan, "On Queuing, Marking, and Dropping",
              RFC 7806, DOI 10.17487/RFC7806, April 2016,
              <http://www.rfc-editor.org/info/rfc7806>.

   [RFC8034]  White, G. and R. Pan, "Active Queue Management (AQM) Based
              on Proportional Integral Controller Enhanced (PIE) for
              Data-Over-Cable Service Interface Specifications (DOCSIS)
              Cable Modems", RFC 8034, DOI 10.17487/RFC8034,
              February 2017, <http://www.rfc-editor.org/info/rfc8034>.

   [CBQ]      Cisco, "Class-Based Weighted Fair Queueing",
              <http://www.cisco.com/en/US/docs/ios/12_0t/12_0t5/
              feature/guide/cbwfq.html>.

   [CoDel]    Nichols, K. and V. Jacobson, "Controlling Queue Delay",
              Communications of the ACM, Volume 55, Issue 7, pp. 42-50,
              DOI 10.1145/2209249.2209264, July 2012.

   [DOCSIS_3.1]
              CableLabs, "MAC and Upper Layer Protocols Interface
              Specification", DOCSIS 3.1, January 2017,
              <https://apps.cablelabs.com/specification/
              CM-SP-MULPIv3.1>.

   [DOCSIS-AQM]
              White, G., "Active Queue Management in DOCSIS 3.x Cable
              Modems", May 2014, <http://www.cablelabs.com/wp-content/
              uploads/2014/06/DOCSIS-AQM_May2014.pdf>.

   [ECN]      Briscoe, B., Kaippallimalil, J., and P. Thaler,
              "Guidelines for Adding Congestion Notification to
              Protocols that Encapsulate IP", Work in Progress,
              draft-ietf-tsvwg-ecn-encap-guidelines-07, July 2016.

   [HPSR-PIE] Pan, R., Natarajan, P., Piglione, C., Prabhu, M.S.,
              Subramanian, V., Baker, F., and B. Ver Steeg, "PIE: A
              lightweight control scheme to address the bufferbloat
              problem", IEEE HPSR, DOI 10.1109/HPSR.2013.6602305, 2013,
              <https://www.researchgate.net/publication/
              261134127_PIE_A_lightweight_control_scheme_to_address_
              the_bufferbloat_problem?origin=mail>.

   [PI]       Hollot, C.V., Misra, V., Towsley, D., and W. Gong, "On
              designing improved controllers for AQM routers supporting
              TCP flows", INFOCOM 2001, DOI 10.1109/INFCOM.2001.916670,
              April 2001.

   [QCN]      IEEE, "IEEE Standard for Local and Metropolitan Area
              Networks--Virtual Bridged Local Area Networks -
              Amendment: 10: Congestion Notification", IEEE 802.1Qau,
              <http://www.ieee802.org/1/pages/802.1au.html>.

   [RED]      Floyd, S. and V. Jacobson, "Random Early Detection (RED)
              Gateways for Congestion Avoidance", IEEE/ACM Transactions
              on Networking, Volume 1, Issue 4, DOI 10.1109/90.251892,
              August 1993.

   [TCP-Models]
              Misra, V., Gong, W., and D. Towsley, "Fluid-based analysis
              of a network of AQM routers supporting TCP flows with an
              application to RED", SIGCOMM 2000, Volume 30, Issue 4,
              pp. 151-160, DOI 10.1145/347057.347421, October 2000.

Appendix A.  The Basic PIE Pseudocode

   Configurable parameters:
      -  QDELAY_REF.  AQM Latency Target (default: 15 milliseconds)
      -  MAX_BURST.  AQM Max Burst Allowance (default: 150 milliseconds)

   Internal parameters:
      -  Weights in the drop probability calculation (1/s):
         alpha (default: 1/8), beta (default: 1 + 1/4)
      -  T_UPDATE: a period to calculate drop probability
         (default: 15 milliseconds)

   Table that stores status variables (ending with "_"):
      -  burst_allowance_: current burst allowance
      -  drop_prob_: The current packet drop probability.  Reset to 0
      -  qdelay_old_: The previous queue delay.  Reset to 0

   Public/system functions:
      -  queue_.  Holds the pending packets
      -  drop(packet).  Drops/discards a packet
      -  now().  Returns the current time
      -  random().  Returns a uniform r.v. in the range 0 ~ 1
      -  queue_.byte_length().  Returns current queue_ length in bytes
      -  queue_.enque(packet).  Adds packet to tail of queue_
      -  queue_.deque().  Returns the packet from the head of queue_
      -  packet.size().  Returns size of packet
      -  packet.timestamp_delay().  Returns timestamped packet latency

   ============================

   //Called on each packet arrival
     enque(Packet packet) {
          if (PIE->drop_prob_ == 0 && current_qdelay < QDELAY_REF/2
              && PIE->qdelay_old_ < QDELAY_REF/2) {
              PIE->burst_allowance_ = MAX_BURST;
          }
          if (PIE->burst_allowance_ == 0 && drop_early() == DROP) {
                   drop(packet);
          } else {
                   queue_.enque(packet);
          }
     }

   ============================
     drop_early() {

         //Safeguard PIE to be work conserving
         if ( (PIE->qdelay_old_ < QDELAY_REF/2 && PIE->drop_prob_ < 0.2)
               || (queue_.byte_length() <= 2 * MEAN_PKTSIZE) ) {
              return ENQUE;
         }

         double u = random();
         if (u < PIE->drop_prob_) {
              return DROP;
         } else {

              return ENQUE;
         }
      }

   ============================

   //We choose the timestamp option of obtaining latency for clarity
   //Rate estimation method can be found in the extended PIE pseudocode

     deque(Packet packet) {

       current_qdelay = packet.timestamp_delay();
     }

   ============================

   //Update periodically, T_UPDATE = 15 milliseconds

     calculate_drop_prob() {

          //Can be implemented using integer multiply

          p = alpha * (current_qdelay - QDELAY_REF) + \
              beta * (current_qdelay - PIE->qdelay_old_);

          if (PIE->drop_prob_ < 0.000001) {
              p /= 2048;
          } else if (PIE->drop_prob_ < 0.00001) {
              p /= 512;
          } else if (PIE->drop_prob_ < 0.0001) {
              p /= 128;
          } else if (PIE->drop_prob_ < 0.001) {
              p /= 32;
          } else if (PIE->drop_prob_ < 0.01) {
              p /= 8;

          } else if (PIE->drop_prob_ < 0.1) {
              p /= 2;
          } else {
              p = p;
          }

          PIE->drop_prob_ += p;

          //Exponentially decay drop prob when congestion goes away
          if (current_qdelay == 0 && PIE->qdelay_old_ == 0) {
              PIE->drop_prob_ *= 0.98;           //1 - 1/64 is
                                                 //sufficient
          }

          //Bound drop probability
          if (PIE->drop_prob_ < 0)
                   PIE->drop_prob_ = 0.0
          if (PIE->drop_prob_ > 1)
                   PIE->drop_prob_ = 1.0

          PIE->qdelay_old_ = current_qdelay;

          PIE->burst_allowance_ =
             max(0,PIE->burst_allowance_ - T_UPDATE);
       }
   }

Appendix B.  Pseudocode for PIE with Optional Enhancement

   Configurable parameters:
      -  QDELAY_REF.  AQM Latency Target (default: 15 milliseconds)
      -  MAX_BURST.  AQM Max Burst Allowance (default: 150 milliseconds)
      -  MAX_ECNTH.  AQM Max ECN Marking Threshold (default: 10%)

   Internal parameters:
      -  Weights in the drop probability calculation (1/s):
         alpha (default: 1/8), beta (default: 1 + 1/4)
      -  DQ_THRESHOLD: (in bytes, default: 2^14 (in a power of 2) )
      -  T_UPDATE: a period to calculate drop probability
         (default: 15 milliseconds)
      -  TAIL_DROP: the tail drop threshold (max allowed queue depth)
         for the queue

   Table that stores status variables (ending with "_"):
      -  active_: INACTIVE/ACTIVE
      -  burst_allowance_: current burst allowance
      -  drop_prob_: The current packet drop probability.  Reset to 0
      -  accu_prob_: Accumulated drop probability.  Reset to 0
      -  qdelay_old_: The previous queue delay estimate.  Reset to 0
      -  last_timestamp_: Timestamp of previous status update
      -  dq_count_, measurement_start_, in_measurement_, avg_dq_time_.
         Variables for measuring average dequeue rate

   Public/system functions:
      -  queue_.  Holds the pending packets
      -  drop(packet).  Drops/discards a packet
      -  mark(packet).  Marks ECN for a packet
      -  now().  Returns the current time
      -  random().  Returns a uniform r.v. in the range 0 ~ 1
      -  queue_.byte_length().  Returns current queue_ length in bytes
      -  queue_.enque(packet).  Adds packet to tail of queue_
      -  queue_.deque().  Returns the packet from the head of queue_
      -  packet.size().  Returns size of packet
      -  packet.ecn().  Returns whether packet is ECN capable or not

   ============================
   //Called on each packet arrival
     enque(Packet packet) {
          if (queue_.byte_length() + packet.size() > TAIL_DROP) {
                 drop(packet);
                 PIE->accu_prob_ = 0;
          } else if (PIE->active_ == TRUE && drop_early() == DROP
                     && PIE->burst_allowance_ == 0) {
                 if (PIE->drop_prob_ < MAX_ECNTH && packet.ecn() ==
                     TRUE)
                       mark(packet);
                 else
                       drop(packet);
                       PIE->accu_prob_ = 0;
          } else {
                 queue_.enque(packet);
          }

          //If the queue is over a certain threshold, turn on PIE
          if (PIE->active_ == INACTIVE
              && queue_.byte_length() >= TAIL_DROP/3) {
               PIE->active_ = ACTIVE;
               PIE->qdelay_old_ = 0;
               PIE->drop_prob_ = 0;
               PIE->in_measurement_ = TRUE;
               PIE->dq_count_ = 0;
               PIE->avg_dq_time_ = 0;
               PIE->last_timestamp_ = now;
               PIE->burst_allowance_ = MAX_BURST;
               PIE->accu_prob_ = 0;
               PIE->measurement_start_ = now;
          }

          //If the queue has been idle for a while, turn off PIE
          //Reset counters when accessing the queue after some idle
          //period if PIE was active before
          if ( PIE->drop_prob_ == 0 && PIE->qdelay_old_ == 0
               && current_qdelay == 0) {
               PIE->active_ = INACTIVE;
               PIE->in_measurement_ = FALSE;
          }

     }

   ============================
     drop_early() {

         //PIE is active but the queue is not congested: return ENQUE
         if ( (PIE->qdelay_old_ < QDELAY_REF/2 && PIE->drop_prob_ < 0.2)
               || (queue_.byte_length() <= 2 * MEAN_PKTSIZE) ) {
              return ENQUE;
         }


         if (PIE->drop_prob_ == 0) {
                  PIE->accu_prob_ = 0;
         }

         //For practical reasons, drop probability can be further scaled
         //according to packet size, but one needs to set a bound to
         //avoid unnecessary bias

         //Random drop
         PIE->accu_prob_ += PIE->drop_prob_;
         if (PIE->accu_prob_ < 0.85)
             return ENQUE;
         if (PIE->accu_prob_ >= 8.5)
             return DROP;
                 double u = random();
         if (u < PIE->drop_prob_) {
                      PIE->accu_prob_ = 0;
                      return DROP;
         } else {
                      return ENQUE;
         }
      }

   ============================
    //Update periodically, T_UPDATE = 15 milliseconds
    calculate_drop_prob() {
        if ( (now - PIE->last_timestamp_) >= T_UPDATE &&
                PIE->active_ == ACTIVE) {

          //Can be implemented using integer multiply
          //DQ_THRESHOLD is power of 2 value
          current_qdelay = queue_.byte_length() *
          PIE->avg_dq_time_/DQ_THRESHOLD;

          p = alpha * (current_qdelay - QDELAY_REF) + \
              beta * (current_qdelay - PIE->qdelay_old_);

          if (PIE->drop_prob_ < 0.000001) {
              p /= 2048;
          } else if (PIE->drop_prob_ < 0.00001) {
              p /= 512;
          } else if (PIE->drop_prob_ < 0.0001) {
              p /= 128;
          } else if (PIE->drop_prob_ < 0.001) {
              p /= 32;
          } else if (PIE->drop_prob_ < 0.01) {
              p /= 8;
          } else if (PIE->drop_prob_ < 0.1) {
              p /= 2;
          } else {
              p = p;
          }

          if (PIE->drop_prob_ >= 0.1 && p > 0.02) {
              p = 0.02;
          }
          PIE->drop_prob_ += p;

          //Exponentially decay drop prob when congestion goes away
          if (current_qdelay < QDELAY_REF/2 && PIE->qdelay_old_ <
              QDELAY_REF/2) {
                 PIE->drop_prob_ *= 0.98;        //1 - 1/64 is
                                                 //sufficient
          }
          //Bound drop probability
          if (PIE->drop_prob_ < 0)
                   PIE->drop_prob_ = 0
          if (PIE->drop_prob_ > 1)
                   PIE->drop_prob_ = 1

          PIE->qdelay_old_ = current_qdelay;
          PIE->last_timestamp_ = now;
          PIE->burst_allowance_ = max(0,PIE->burst_allowance_ -
             T_UPDATE);
       }
   }

   ============================

   //Called on each packet departure
     deque(Packet packet) {

        //Dequeue rate estimation
        if (PIE->in_measurement_ == TRUE) {
             PIE->dq_count_ = packet.size() + PIE->dq_count_;
             //Start a new measurement cycle if we have enough packets
             if ( PIE->dq_count_ >= DQ_THRESHOLD) {
               dq_time = now - PIE->measurement_start_;
               if (PIE->avg_dq_time_ == 0) {
                   PIE->avg_dq_time_ = dq_time;
               } else {
                   weight = DQ_THRESHOLD/2^16
                   PIE->avg_dq_time_ = dq_time * weight +
                      PIE->avg_dq_time_ * (1 - weight);
               }
               PIE->in_measurement_ = FALSE;
             }
        }

        //Start a measurement if we have enough data in the queue
        if (queue_.byte_length() >= DQ_THRESHOLD &&
            PIE->in_measurement_ == FALSE) {
               PIE->in_measurement_ = TRUE;
               PIE->measurement_start_ = now;
               PIE->dq_count_ = 0;
        }
     }

Contributors

   Bill Ver Steeg
   Comcast Cable
   Email: William_VerSteeg@comcast.com

   Mythili Prabhu*
   Akamai Technologies
   3355 Scott Blvd.
   Santa Clara, CA  95054
   United States of America
   Email: mythili@akamai.com

   Chiara Piglione*
   Broadcom Corporation
   3151 Zanker Road
   San Jose, CA  95134
   United States of America
   Email: chiara@broadcom.com

   Vijay Subramanian*
   PLUMgrid, Inc.
   350 Oakmead Parkway
   Suite 250
   Sunnyvale, CA  94085
   United States of America
   Email: vns@plumgrid.com
   * Formerly at Cisco Systems

Authors' Addresses

   Rong Pan
   Cisco Systems
   3625 Cisco Way
   San Jose, CA  95134
   United States of America

   Email: ropan@cisco.com


   Preethi Natarajan
   Cisco Systems
   725 Alder Drive
   Milpitas, CA  95035
   United States of America

   Email: prenatar@cisco.com


   Fred Baker
   Santa Barbara, CA  93117
   United States of America

   Email: FredBaker.IETF@gmail.com


   Greg White
   CableLabs
   858 Coal Creek Circle
   Louisville, CO  80027
   United States of America

   Email: g.white@cablelabs.com

ISO Plain Language

On this page
PROBLEMRouters carry far more buffered data than they need, so that bursts of traffic do not cause packet loss. Because TCP only slows down when packets are dropped, and drops only happen once the buffer is full, the extra buffering turns into long waits and waits that vary from moment to moment.
MECHANISMPIE measures how long packets are waiting in a queue, compares that with a target latency, and adjusts a drop probability with a proportional-integral control loop. Every arriving packet is dropped at random with that probability, so senders back off before the queue grows large.
WHY IT MATTERSThe RFC reports that simulation, theoretical analysis and Linux testbed results show low latency with high link utilization, and that the design needs no per-packet timestamps, so it is cheap to run in hardware or software. The document is Experimental, and it notes that CableLabs mandated a PIE variant in the DOCSIS 3.1 specification in October 2013.

§1Why Large Buffers Cause Delay

Bufferbloat is what happens when routers and switches hold far more data in their queues than they need. Operators ask for large buffers so that bursts of traffic do not cause packet loss. TCP then keeps raising its sending rate until packets are dropped, but drops only happen when a buffer is full or nearly full, so the extra buffering buys a long wait instead of a safe delivery.

That wait appears as high latency and as latency that changes from moment to moment. The RFC names voice over IP, real-time video streaming and financial transactions as applications that suffer from it, and says a queue management scheme must let short bursts pass smoothly while still controlling average latency in the presence of long-running greedy flows.

Existing schemes such as Random Early Detection (RED) react to the queue length. The RFC argues that this is the wrong signal, because the same queue length means very different delays on a fast link and on a slow one. RFC 7567, the IETF recommendations on active queue management, calls for new methods that control network latency directly.

Routers hold data in queues to smooth out traffic bursts. When those queues are too large, every packet waits much longer than it needs to, and the waiting time keeps changing. PIE fixes this by watching the wait itself and dropping packets early.

Queue length and queuing latency as congestion signals
AspectREDPIE
Congestion signalQueue lengthQueuing latency
What it controlsQueue length, so latency only indirectlyLatency directly, toward a target value
Parameter tuningNeeds careful tuning for each network conditionDesign parameters fixed; the operator sets the target latency

§3Design Goals and the Three Parts of PIE

PIE stands for Proportional Integral controller Enhanced. The RFC lists four design goals. Queuing latency is controlled instead of queue length, because latency bloat is what impairs real-time applications, and controlling latency frees the buffers for sporadic bursts. Link utilization stays high, since an early congestion signal could otherwise make TCP back off too far. The scheme stays simple enough to scale in both hardware and software. The system stays stable across topologies, with design parameters set automatically so that users only configure performance-related values such as the target queue latency.

The scheme itself has three parts, drawn in Figure 1 of the RFC: a random drop decision when a packet arrives, a periodic recalculation of the drop probability, and a latency calculation. The drop probability is updated every T_UPDATE interval from two things, how far the current latency sits from the target and whether latency is trending up or down. Latency can be measured directly or estimated from the queue length and the dequeue rate, so the design does not need a timestamp on every packet and carries very little overhead.

The RFC also expects a latency-based scheme to sit on top of a Fair Queuing structure or an approximation of one, such as Flow Queuing or Class-Based Queuing. Per-flow or per-class fairness is separate from the latency control, so the two goals do not conflict.

PIE has three moving parts. It drops arriving packets at random, it recalculates how often to drop them on a timer, and it measures how long packets wait. Only the target waiting time has to be set by an operator.

The three components of the PIE scheme
  • Random droppingA packet arriving at the queue is dropped at random, using the current drop probability.
  • Drop probability calculationEvery T_UPDATE the probability is adjusted from the latency error and from how the latency is trending.
  • Latency calculationQueuing latency is measured directly or estimated from the queue length and the dequeue rate.

§4.2Calculating the Drop Probability

Every T_UPDATE the algorithm computes a correction and adds it to the current drop probability:

p = alpha * (current_qdelay - QDELAY_REF) + beta * (current_qdelay - PIE->qdelay_old_)

The first term is the proportional part. It grows with how far the current latency sits above the target QDELAY_REF. The second term is the integral part. It grows with the rate of change of latency, so a queue that is filling is reacted to faster than a steady one. This is the classical proportional-integral controller method, which is known for removing steady-state error. The resulting drop probability is then held between 0 and 1.

The RFC recommends T_UPDATE of 15 milliseconds, and says it may be reduced on high-speed links to give a smoother response. The target latency QDELAY_REF should be set to 15 milliseconds. The default weights are alpha of 1/8 and beta of 1 + 1/4, chosen by feedback loop analysis with TCP modelled from earlier work. The algorithm also scales the correction down by itself when the drop probability is very small, dividing it by 2048, 512, 128, 32, 8 or 2 depending on how low the probability has fallen. When the queue is empty and the latency samples are zero, the drop probability is multiplied by 0.98 at each update, which the RFC says gives a time constant of about 50 T_UPDATE intervals and lets the probability settle at zero quickly.

Latency comes from one of two places. The simplest estimate divides the queue length in bytes by the dequeue rate, which is Little's law. The alternative is to timestamp packets at enqueue and read the timestamp at dequeue. PIE also avoids dropping when there is no reason to: the random drop is bypassed if the previous latency sample is below half the target and the drop probability is below 0.2, or if the queue holds no more than a couple of packets. This keeps PIE work conserving, meaning the link is not left idle on purpose.

Every 15 milliseconds PIE asks two questions: how much longer are packets waiting than the target, and is the wait getting worse? The answers become the chance of dropping the next packet that arrives.

How the correction is scaled down at low drop probabilities
  • below 0.000001divide by 2048 — Applied while the current drop probability is under 0.000001.
  • below 0.00001divide by 512 — Applied while the current drop probability is under 0.00001.
  • below 0.0001divide by 128 — Applied while the current drop probability is under 0.0001.
  • below 0.001divide by 32 — Applied while the current drop probability is under 0.001.
  • below 0.01divide by 8 — Applied while the current drop probability is under 0.01.
  • below 0.1divide by 2 — Applied while the current drop probability is under 0.1.
  • 0.1 or aboveno scaling — At or above 0.1 the correction is used as computed.

§5Optional Enhancements

The basic scheme works on its own, but the RFC offers several optional parts.

Explicit Congestion Notification. PIE may mark ECN-capable packets instead of dropping them. A threshold named mark_ecnth acts as a safeguard: while the drop probability stays below that threshold, which should be set to 0.1 (10%), an ECN-capable packet is marked. Above it, PIE goes back to dropping, because a heavily congested queue should not be asked to signal everything through marks alone.

Dequeue rate estimation. When a direct latency sample is not available, PIE measures how long it takes to drain a threshold of data from the queue and turns that into an average dequeue time. The RFC recommends DQ_THRESHOLD of 16 KB, assuming a typical packet of around 1 KB or 1.5 KB. That amount is enough data for a stable average, yet fast enough to reflect a sudden change in the draining rate; a threshold below 64 KB uses a small weight to smooth the measurement.

Active and inactive states. PIE can stay inactive while the queue is nearly empty and become active only when the buffer occupancy passes one third of the tail drop threshold. The RFC explains the trade-off: measuring latency while inactive would add processing overhead for no benefit, so the threshold is compared against the tail drop threshold instead of against latency.

Derandomization. Independent coin tosses can drop two packets very close together or very far apart, so the real drop rate drifts from the intended one. PIE can accumulate the drop probability in a counter that resets after each drop. A packet is always enqueued while the counter is below a low threshold of 0.85, and is forced to drop once it passes a high threshold of 8.5, which spreads the drops out.

Cap drop adjustment. During the slow start phase of a single TCP flow the queue can grow fast, so once the drop probability is at or above 0.1 the increase per step is capped at 0.02, which protects throughput.

The basic scheme is enough on its own, but the RFC adds parts an operator can switch on. These mark packets instead of dropping them, estimate the link speed from the queue, stay idle until there is real congestion, space the drops out evenly, and limit how fast the drop rate can grow.

§6Implementation Cost and Incremental Deployment

PIE is cheap to run. The decision on packet arrival is one random comparison and needs no packet header work, so without timestamps it needs no extra memory. The drop probability calculation runs in the background once per T_UPDATE, which on modern high-speed links is once every tens, hundreds or even thousands of packets, so it is far slower than the packet processing it sits behind. Because the control law tolerates small changes in alpha and beta, an implementation may choose values such as alpha of 1/8 and beta of 1 + 1/4 so that the multiplications become simple adds and shifts. The state kept per queue is three variables: the burst allowance, the drop probability and the previous latency sample.

Flow queuing can be combined with PIE to isolate flows. The RFC suggests one drop probability calculation for the whole queue, followed by a per-queue scaling based on the ratio of queue depth to the largest queue. Under that scheme a packet arriving at an empty queue is never dropped, and a setup with a single queue behaves exactly like plain PIE.

Deployment can be incremental. PIE can be deployed and managed without any interoperability between devices, any individual buffer queue can be upgraded to PIE while it coexists with schemes such as Weighted RED, and the RFC says users should not need to configure any design parameters. On installation, QDELAY_REF and MAX_BURST default to 15 milliseconds and 150 milliseconds on ordinary network devices, and to 15 microseconds and 150 microseconds on data centre switches. The RFC lists further study for the future: automatic tuning of the target latency, tuning for the average round trip time of traffic, a better threshold for moving between ECN marking and dropping, and field tests of other control laws.

PIE adds very little work to a router. The packet path does one random test, and the control calculation runs on a timer in the background. Each queue keeps only three values, so the memory cost is small and the scheme can be turned on one queue at a time.

§9Security Considerations

The RFC states that the PIE algorithm introduces no specific security exposures. It describes PIE as an active queue management algorithm based on implementations in different products, so the behaviour of a deployed device can be examined rather than assumed.

The RFC states that PIE does not introduce security exposures of its own.

§7References