RFC 2581 PROPOSED STANDARD TCP · CONGESTION CONTROL · TRANSPORT

TCP Congestion Control

The four rules TCP uses to slow itself down when the network gets crowded, and to speed up again when it clears.

On rfc-editor.org ↗
PUBLISHED
April 1999
AUTHORS
M. Allman, V. Paxson, W. Stevens
ORG
NASA / LBNL
STREAM
IETF
BUILDS ON
RFC 2001 — TCP Slow Start
OBSOLETED BY
RFC 5681 — TCP Congestion Control
UPDATED BY
RFC 3390 — TCP initial window
INITIAL CONGESTION WINDOW
At most 2 segments
LOSS WINDOW
1 full-sized segment
FAST RETRANSMIT TRIGGER
3 duplicate ACKs
NEW SSTHRESH ON TIMEOUT
max(FlightSize / 2, 2*SMSS)
ACKNOWLEDGEMENT DEADLINE
500 ms
ACKNOWLEDGEMENT FREQUENCY
At least every second full-sized segment
DOI
10.17487/RFC2581
ERRATA
Reported errata

RFC text

Contents
Original text · RFC Editor View on rfc-editor.org ↗
Network Working Group                                          M. Allman
Request for Comments: 2581                  NASA Glenn/Sterling Software
Obsoletes: 2001                                                V. Paxson
Category: Standards Track                                   ACIRI / ICSI
                                                              W. Stevens
                                                              Consultant
                                                              April 1999


                         TCP Congestion Control

Status of this Memo

   This document specifies an Internet standards track protocol for the
   Internet community, and requests discussion and suggestions for
   improvements.  Please refer to the current edition of the "Internet
   Official Protocol Standards" (STD 1) for the standardization state
   and status of this protocol.  Distribution of this memo is unlimited.

Copyright Notice

   Copyright (C) The Internet Society (1999).  All Rights Reserved.

Abstract

   This document defines TCP's four intertwined congestion control
   algorithms: slow start, congestion avoidance, fast retransmit, and
   fast recovery.  In addition, the document specifies how TCP should
   begin transmission after a relatively long idle period, as well as
   discussing various acknowledgment generation methods.

1. Introduction

   This document specifies four TCP [Pos81] congestion control
   algorithms: slow start, congestion avoidance, fast retransmit and
   fast recovery.  These algorithms were devised in [Jac88] and [Jac90].
   Their use with TCP is standardized in [Bra89].

   This document is an update of [Ste97].  In addition to specifying the
   congestion control algorithms, this document specifies what TCP
   connections should do after a relatively long idle period, as well as
   specifying and clarifying some of the issues pertaining to TCP ACK
   generation.

   Note that [Ste94] provides examples of these algorithms in action and
   [WS95] provides an explanation of the source code for the BSD
   implementation of these algorithms.

   This document is organized as follows.  Section 2 provides various
   definitions which will be used throughout the document.  Section 3
   provides a specification of the congestion control algorithms.
   Section 4 outlines concerns related to the congestion control
   algorithms and finally, section 5 outlines security considerations.

   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
   "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
   document are to be interpreted as described in [Bra97].

2. Definitions

   This section provides the definition of several terms that will be
   used throughout the remainder of this document.

   SEGMENT:
      A segment is ANY TCP/IP data or acknowledgment packet (or both).

   SENDER MAXIMUM SEGMENT SIZE (SMSS):  The SMSS is the size of the
      largest segment that the sender can transmit.  This value can be
      based on the maximum transmission unit of the network, the path
      MTU discovery [MD90] algorithm, RMSS (see next item), or other
      factors.  The size does not include the TCP/IP headers and
      options.

   RECEIVER MAXIMUM SEGMENT SIZE (RMSS):  The RMSS is the size of the
      largest segment the receiver is willing to accept.  This is the
      value specified in the MSS option sent by the receiver during
      connection startup.  Or, if the MSS option is not used, 536 bytes
      [Bra89].  The size does not include the TCP/IP headers and
      options.

   FULL-SIZED SEGMENT: A segment that contains the maximum number of
      data bytes permitted (i.e., a segment containing SMSS bytes of
      data).

   RECEIVER WINDOW (rwnd) The most recently advertised receiver window.

   CONGESTION WINDOW (cwnd):  A TCP state variable that limits the
      amount of data a TCP can send.  At any given time, a TCP MUST NOT
      send data with a sequence number higher than the sum of the
      highest acknowledged sequence number and the minimum of cwnd and
      rwnd.

   INITIAL WINDOW (IW):  The initial window is the size of the sender's
      congestion window after the three-way handshake is completed.

   LOSS WINDOW (LW):  The loss window is the size of the congestion
      window after a TCP sender detects loss using its retransmission
      timer.

   RESTART WINDOW (RW):  The restart window is the size of the
      congestion window after a TCP restarts transmission after an idle
      period (if the slow start algorithm is used; see section 4.1 for
      more discussion).

   FLIGHT SIZE:  The amount of data that has been sent but not yet
      acknowledged.

3. Congestion Control Algorithms

   This section defines the four congestion control algorithms: slow
   start, congestion avoidance, fast retransmit and fast recovery,
   developed in [Jac88] and [Jac90].  In some situations it may be
   beneficial for a TCP sender to be more conservative than the
   algorithms allow, however a TCP MUST NOT be more aggressive than the
   following algorithms allow (that is, MUST NOT send data when the
   value of cwnd computed by the following algorithms would not allow
   the data to be sent).

3.1 Slow Start and Congestion Avoidance

   The slow start and congestion avoidance algorithms MUST be used by a
   TCP sender to control the amount of outstanding data being injected
   into the network.  To implement these algorithms, two variables are
   added to the TCP per-connection state.  The congestion window (cwnd)
   is a sender-side limit on the amount of data the sender can transmit
   into the network before receiving an acknowledgment (ACK), while the
   receiver's advertised window (rwnd) is a receiver-side limit on the
   amount of outstanding data.  The minimum of cwnd and rwnd governs
   data transmission.

   Another state variable, the slow start threshold (ssthresh), is used
   to determine whether the slow start or congestion avoidance algorithm
   is used to control data transmission, as discussed below.

   Beginning transmission into a network with unknown conditions
   requires TCP to slowly probe the network to determine the available
   capacity, in order to avoid congesting the network with an
   inappropriately large burst of data.  The slow start algorithm is
   used for this purpose at the beginning of a transfer, or after
   repairing loss detected by the retransmission timer.

   IW, the initial value of cwnd, MUST be less than or equal to 2*SMSS
   bytes and MUST NOT be more than 2 segments.

   We note that a non-standard, experimental TCP extension allows that a
   TCP MAY use a larger initial window (IW), as defined in equation 1
   [AFP98]:

      IW = min (4*SMSS, max (2*SMSS, 4380 bytes))           (1)

   With this extension, a TCP sender MAY use a 3 or 4 segment initial
   window, provided the combined size of the segments does not exceed
   4380 bytes.  We do NOT allow this change as part of the standard
   defined by this document.  However, we include discussion of (1) in
   the remainder of this document as a guideline for those experimenting
   with the change, rather than conforming to the present standards for
   TCP congestion control.

   The initial value of ssthresh MAY be arbitrarily high (for example,
   some implementations use the size of the advertised window), but it
   may be reduced in response to congestion.  The slow start algorithm
   is used when cwnd < ssthresh, while the congestion avoidance
   algorithm is used when cwnd > ssthresh.  When cwnd and ssthresh are
   equal the sender may use either slow start or congestion avoidance.

   During slow start, a TCP increments cwnd by at most SMSS bytes for
   each ACK received that acknowledges new data.  Slow start ends when
   cwnd exceeds ssthresh (or, optionally, when it reaches it, as noted
   above) or when congestion is observed.

   During congestion avoidance, cwnd is incremented by 1 full-sized
   segment per round-trip time (RTT).  Congestion avoidance continues
   until congestion is detected.  One formula commonly used to update
   cwnd during congestion avoidance is given in equation 2:

      cwnd += SMSS*SMSS/cwnd                     (2)

   This adjustment is executed on every incoming non-duplicate ACK.
   Equation (2) provides an acceptable approximation to the underlying
   principle of increasing cwnd by 1 full-sized segment per RTT.  (Note
   that for a connection in which the receiver acknowledges every data
   segment, (2) proves slightly more aggressive than 1 segment per RTT,
   and for a receiver acknowledging every-other packet, (2) is less
   aggressive.)

   Implementation Note: Since integer arithmetic is usually used in TCP
   implementations, the formula given in equation 2 can fail to increase
   cwnd when the congestion window is very large (larger than
   SMSS*SMSS).  If the above formula yields 0, the result SHOULD be
   rounded up to 1 byte.

   Implementation Note: older implementations have an additional
   additive constant on the right-hand side of equation (2).  This is
   incorrect and can actually lead to diminished performance [PAD+98].

   Another acceptable way to increase cwnd during congestion avoidance
   is to count the number of bytes that have been acknowledged by ACKs
   for new data.  (A drawback of this implementation is that it requires
   maintaining an additional state variable.)  When the number of bytes
   acknowledged reaches cwnd, then cwnd can be incremented by up to SMSS
   bytes.  Note that during congestion avoidance, cwnd MUST NOT be
   increased by more than the larger of either 1 full-sized segment per
   RTT, or the value computed using equation 2.

   Implementation Note: some implementations maintain cwnd in units of
   bytes, while others in units of full-sized segments.  The latter will
   find equation (2) difficult to use, and may prefer to use the
   counting approach discussed in the previous paragraph.

   When a TCP sender detects segment loss using the retransmission
   timer, the value of ssthresh MUST be set to no more than the value
   given in equation 3:

      ssthresh = max (FlightSize / 2, 2*SMSS)            (3)

   As discussed above, FlightSize is the amount of outstanding data in
   the network.

   Implementation Note: an easy mistake to make is to simply use cwnd,
   rather than FlightSize, which in some implementations may
   incidentally increase well beyond rwnd.

   Furthermore, upon a timeout cwnd MUST be set to no more than the loss
   window, LW, which equals 1 full-sized segment (regardless of the
   value of IW).  Therefore, after retransmitting the dropped segment
   the TCP sender uses the slow start algorithm to increase the window
   from 1 full-sized segment to the new value of ssthresh, at which
   point congestion avoidance again takes over.

3.2 Fast Retransmit/Fast Recovery

   A TCP receiver SHOULD send an immediate duplicate ACK when an out-
   of-order segment arrives.  The purpose of this ACK is to inform the
   sender that a segment was received out-of-order and which sequence
   number is expected.  From the sender's perspective, duplicate ACKs
   can be caused by a number of network problems.  First, they can be
   caused by dropped segments.  In this case, all segments after the
   dropped segment will trigger duplicate ACKs.  Second, duplicate ACKs
   can be caused by the re-ordering of data segments by the network (not
   a rare event along some network paths [Pax97]).  Finally, duplicate
   ACKs can be caused by replication of ACK or data segments by the
   network.  In addition, a TCP receiver SHOULD send an immediate ACK
   when the incoming segment fills in all or part of a gap in the
   sequence space.  This will generate more timely information for a
   sender recovering from a loss through a retransmission timeout, a
   fast retransmit, or an experimental loss recovery algorithm, such as
   NewReno [FH98].

   The TCP sender SHOULD use the "fast retransmit" algorithm to detect
   and repair loss, based on incoming duplicate ACKs.  The fast
   retransmit algorithm uses the arrival of 3 duplicate ACKs (4
   identical ACKs without the arrival of any other intervening packets)
   as an indication that a segment has been lost.  After receiving 3
   duplicate ACKs, TCP performs a retransmission of what appears to be
   the missing segment, without waiting for the retransmission timer to
   expire.

   After the fast retransmit algorithm sends what appears to be the
   missing segment, the "fast recovery" algorithm governs the
   transmission of new data until a non-duplicate ACK arrives.  The
   reason for not performing slow start is that the receipt of the
   duplicate ACKs not only indicates that a segment has been lost, but
   also that segments are most likely leaving the network (although a
   massive segment duplication by the network can invalidate this
   conclusion).  In other words, since the receiver can only generate a
   duplicate ACK when a segment has arrived, that segment has left the
   network and is in the receiver's buffer, so we know it is no longer
   consuming network resources.  Furthermore, since the ACK "clock"
   [Jac88] is preserved, the TCP sender can continue to transmit new
   segments (although transmission must continue using a reduced cwnd).

   The fast retransmit and fast recovery algorithms are usually
   implemented together as follows.

   1.  When the third duplicate ACK is received, set ssthresh to no more
       than the value given in equation 3.

   2.  Retransmit the lost segment and set cwnd to ssthresh plus 3*SMSS.
       This artificially "inflates" the congestion window by the number
       of segments (three) that have left the network and which the
       receiver has buffered.

   3.  For each additional duplicate ACK received, increment cwnd by
       SMSS.  This artificially inflates the congestion window in order
       to reflect the additional segment that has left the network.

   4.  Transmit a segment, if allowed by the new value of cwnd and the
       receiver's advertised window.

   5.  When the next ACK arrives that acknowledges new data, set cwnd to
       ssthresh (the value set in step 1).  This is termed "deflating"
       the window.

       This ACK should be the acknowledgment elicited by the
       retransmission from step 1, one RTT after the retransmission
       (though it may arrive sooner in the presence of significant out-
       of-order delivery of data segments at the receiver).
       Additionally, this ACK should acknowledge all the intermediate
       segments sent between the lost segment and the receipt of the
       third duplicate ACK, if none of these were lost.

   Note: This algorithm is known to generally not recover very
   efficiently from multiple losses in a single flight of packets
   [FF96].  One proposed set of modifications to address this problem
   can be found in [FH98].

4. Additional Considerations

4.1 Re-starting Idle Connections

   A known problem with the TCP congestion control algorithms described
   above is that they allow a potentially inappropriate burst of traffic
   to be transmitted after TCP has been idle for a relatively long
   period of time.  After an idle period, TCP cannot use the ACK clock
   to strobe new segments into the network, as all the ACKs have drained
   from the network.  Therefore, as specified above, TCP can potentially
   send a cwnd-size line-rate burst into the network after an idle
   period.

   [Jac88] recommends that a TCP use slow start to restart transmission
   after a relatively long idle period.  Slow start serves to restart
   the ACK clock, just as it does at the beginning of a transfer.  This
   mechanism has been widely deployed in the following manner.  When TCP
   has not received a segment for more than one retransmission timeout,
   cwnd is reduced to the value of the restart window (RW) before
   transmission begins.

   For the purposes of this standard, we define RW = IW.

   We note that the non-standard experimental extension to TCP defined
   in [AFP98] defines RW = min(IW, cwnd), with the definition of IW
   adjusted per equation (1) above.

   Using the last time a segment was received to determine whether or
   not to decrease cwnd fails to deflate cwnd in the common case of
   persistent HTTP connections [HTH98].  In this case, a WWW server
   receives a request before transmitting data to the WWW browser.  The
   reception of the request makes the test for an idle connection fail,
   and allows the TCP to begin transmission with a possibly
   inappropriately large cwnd.

   Therefore, a TCP SHOULD set cwnd to no more than RW before beginning
   transmission if the TCP has not sent data in an interval exceeding
   the retransmission timeout.

4.2 Generating Acknowledgments

   The delayed ACK algorithm specified in [Bra89] SHOULD be used by a
   TCP receiver.  When used, a TCP receiver MUST NOT excessively delay
   acknowledgments.  Specifically, an ACK SHOULD be generated for at
   least every second full-sized segment, and MUST be generated within
   500 ms of the arrival of the first unacknowledged packet.

   The requirement that an ACK "SHOULD" be generated for at least every
   second full-sized segment is listed in [Bra89] in one place as a
   SHOULD and another as a MUST.  Here we unambiguously state it is a
   SHOULD.  We also emphasize that this is a SHOULD, meaning that an
   implementor should indeed only deviate from this requirement after
   careful consideration of the implications.  See the discussion of
   "Stretch ACK violation" in [PAD+98] and the references therein for a
   discussion of the possible performance problems with generating ACKs
   less frequently than every second full-sized segment.

   In some cases, the sender and receiver may not agree on what
   constitutes a full-sized segment.  An implementation is deemed to
   comply with this requirement if it sends at least one acknowledgment
   every time it receives 2*RMSS bytes of new data from the sender,
   where RMSS is the Maximum Segment Size specified by the receiver to
   the sender (or the default value of 536 bytes, per [Bra89], if the
   receiver does not specify an MSS option during connection
   establishment).  The sender may be forced to use a segment size less
   than RMSS due to the maximum transmission unit (MTU), the path MTU
   discovery algorithm or other factors.  For instance, consider the
   case when the receiver announces an RMSS of X bytes but the sender
   ends up using a segment size of Y bytes (Y < X) due to path MTU
   discovery (or the sender's MTU size).  The receiver will generate
   stretch ACKs if it waits for 2*X bytes to arrive before an ACK is
   sent.  Clearly this will take more than 2 segments of size Y bytes.
   Therefore, while a specific algorithm is not defined, it is desirable
   for receivers to attempt to prevent this situation, for example by
   acknowledging at least every second segment, regardless of size.
   Finally, we repeat that an ACK MUST NOT be delayed for more than 500
   ms waiting on a second full-sized segment to arrive.

   Out-of-order data segments SHOULD be acknowledged immediately, in
   order to accelerate loss recovery.  To trigger the fast retransmit
   algorithm, the receiver SHOULD send an immediate duplicate ACK when
   it receives a data segment above a gap in the sequence space.  To
   provide feedback to senders recovering from losses, the receiver
   SHOULD send an immediate ACK when it receives a data segment that
   fills in all or part of a gap in the sequence space.

   A TCP receiver MUST NOT generate more than one ACK for every incoming
   segment, other than to update the offered window as the receiving
   application consumes new data [page 42, Pos81][Cla82].

4.3 Loss Recovery Mechanisms

   A number of loss recovery algorithms that augment fast retransmit and
   fast recovery have been suggested by TCP researchers.  While some of
   these algorithms are based on the TCP selective acknowledgment (SACK)
   option [MMFR96], such as [FF96,MM96a,MM96b], others do not require
   SACKs [Hoe96,FF96,FH98].  The non-SACK algorithms use "partial
   acknowledgments" (ACKs which cover new data, but not all the data
   outstanding when loss was detected) to trigger retransmissions.
   While this document does not standardize any of the specific
   algorithms that may improve fast retransmit/fast recovery, these
   enhanced algorithms are implicitly allowed, as long as they follow
   the general principles of the basic four algorithms outlined above.

   Therefore, when the first loss in a window of data is detected,
   ssthresh MUST be set to no more than the value given by equation (3).
   Second, until all lost segments in the window of data in question are
   repaired, the number of segments transmitted in each RTT MUST be no
   more than half the number of outstanding segments when the loss was
   detected.  Finally, after all loss in the given window of segments
   has been successfully retransmitted, cwnd MUST be set to no more than
   ssthresh and congestion avoidance MUST be used to further increase
   cwnd.  Loss in two successive windows of data, or the loss of a
   retransmission, should be taken as two indications of congestion and,
   therefore, cwnd (and ssthresh) MUST be lowered twice in this case.

   The algorithms outlined in [Hoe96,FF96,MM96a,MM6b] follow the
   principles of the basic four congestion control algorithms outlined
   in this document.

5.  Security Considerations

   This document requires a TCP to diminish its sending rate in the
   presence of retransmission timeouts and the arrival of duplicate
   acknowledgments.  An attacker can therefore impair the performance of
   a TCP connection by either causing data packets or their
   acknowledgments to be lost, or by forging excessive duplicate
   acknowledgments.  Causing two congestion control events back-to-back
   will often cut ssthresh to its minimum value of 2*SMSS, causing the
   connection to immediately enter the slower-performing congestion
   avoidance phase.

   The Internet to a considerable degree relies on the correct
   implementation of these algorithms in order to preserve network
   stability and avoid congestion collapse.  An attacker could cause TCP
   endpoints to respond more aggressively in the face of congestion by
   forging excessive duplicate acknowledgments or excessive
   acknowledgments for new data.  Conceivably, such an attack could
   drive a portion of the network into congestion collapse.

6.  Changes Relative to RFC 2001

   This document has been extensively rewritten editorially and it is
   not feasible to itemize the list of changes between the two
   documents. The intention of this document is not to change any of the
   recommendations given in RFC 2001, but to further clarify cases that
   were not discussed in detail in 2001. Specifically, this document
   suggests what TCP connections should do after a relatively long idle
   period, as well as specifying and clarifying some of the issues
   pertaining to TCP ACK generation.  Finally, the allowable upper bound
   for the initial congestion window has also been raised from one to
   two segments.

Acknowledgments

   The four algorithms that are described were developed by Van
   Jacobson.

   Some of the text from this document is taken from "TCP/IP
   Illustrated, Volume 1: The Protocols" by W. Richard Stevens
   (Addison-Wesley, 1994) and "TCP/IP Illustrated, Volume 2: The
   Implementation" by Gary R. Wright and W.  Richard Stevens (Addison-
   Wesley, 1995).  This material is used with the permission of
   Addison-Wesley.

   Neal Cardwell, Sally Floyd, Craig Partridge and Joe Touch contributed
   a number of helpful suggestions.

References

   [AFP98]  Allman, M., Floyd, S. and C. Partridge, "Increasing TCP's
            Initial Window Size, RFC 2414, September 1998.

   [Bra89]  Braden, R., "Requirements for Internet Hosts --
            Communication Layers", STD 3, RFC 1122, October 1989.

   [Bra97]  Bradner, S., "Key words for use in RFCs to Indicate
            Requirement Levels", BCP 14, RFC 2119, March 1997.

   [Cla82]  Clark, D., "Window and Acknowledgment Strategy in TCP", RFC
            813, July 1982.

   [FF96]   Fall, K. and S. Floyd, "Simulation-based Comparisons of
            Tahoe, Reno and SACK TCP", Computer Communication Review,
            July 1996. ftp://ftp.ee.lbl.gov/papers/sacks.ps.Z.

   [FH98]   Floyd, S. and T. Henderson, "The NewReno Modification to
            TCP's Fast Recovery Algorithm", RFC 2582, April 1999.

   [Flo94]  Floyd, S., "TCP and Successive Fast Retransmits. Technical
            report", October 1994.
            ftp://ftp.ee.lbl.gov/papers/fastretrans.ps.

   [Hoe96]  Hoe, J., "Improving the Start-up Behavior of a Congestion
            Control Scheme for TCP", In ACM SIGCOMM, August 1996.

   [HTH98]  Hughes, A., Touch, J. and J. Heidemann, "Issues in TCP
            Slow-Start Restart After Idle", Work in Progress.

   [Jac88]  Jacobson, V., "Congestion Avoidance and Control", Computer
            Communication Review, vol. 18, no. 4, pp. 314-329, Aug.
            1988.  ftp://ftp.ee.lbl.gov/papers/congavoid.ps.Z.

   [Jac90]  Jacobson, V., "Modified TCP Congestion Avoidance Algorithm",
            end2end-interest mailing list, April 30, 1990.
            ftp://ftp.isi.edu/end2end/end2end-interest-1990.mail.

   [MD90]   Mogul, J. and S. Deering, "Path MTU Discovery", RFC 1191,
            November 1990.

   [MM96a]  Mathis, M. and J. Mahdavi, "Forward Acknowledgment: Refining
            TCP Congestion Control", Proceedings of SIGCOMM'96, August,
            1996, Stanford, CA.  Available
            fromhttp://www.psc.edu/networking/papers/papers.html

   [MM96b]  Mathis, M. and J. Mahdavi, "TCP Rate-Halving with Bounding
            Parameters", Technical report.  Available from
            http://www.psc.edu/networking/papers/FACKnotes/current.

   [MMFR96] Mathis, M., Mahdavi, J., Floyd, S. and A. Romanow, "TCP
            Selective Acknowledgement Options", RFC 2018, October 1996.

   [PAD+98] Paxson, V., Allman, M., Dawson, S., Fenner, W., Griner, J.,
            Heavens, I., Lahey, K., Semke, J. and B. Volz, "Known TCP
            Implementation Problems", RFC 2525, March 1999.

   [Pax97]  Paxson, V., "End-to-End Internet Packet Dynamics",
            Proceedings of SIGCOMM '97, Cannes, France, Sep. 1997.

   [Pos81]  Postel, J., "Transmission Control Protocol", STD 7, RFC 793,
            September 1981.

   [Ste94]  Stevens, W., "TCP/IP Illustrated, Volume 1: The Protocols",
            Addison-Wesley, 1994.

   [Ste97]  Stevens, W., "TCP Slow Start, Congestion Avoidance, Fast
            Retransmit, and Fast Recovery Algorithms", RFC 2001, January
            1997.

   [WS95]   Wright, G. and W. Stevens, "TCP/IP Illustrated, Volume 2:
            The Implementation", Addison-Wesley, 1995.

Authors' Addresses

   Mark Allman
   NASA Glenn Research Center/Sterling Software
   Lewis Field
   21000 Brookpark Rd.  MS 54-2
   Cleveland, OH  44135
   216-433-6586

   EMail: mallman@grc.nasa.gov
   http://roland.grc.nasa.gov/~mallman


   Vern Paxson
   ACIRI / ICSI
   1947 Center Street
   Suite 600
   Berkeley, CA 94704-1198

   Phone: +1 510/642-4274 x302
   EMail: vern@aciri.org


   W. Richard Stevens
   1202 E. Paseo del Zorro
   Tucson, AZ  85718
   520-297-9416

   EMail: rstevens@kohala.com
   http://www.kohala.com/~rstevens

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ISO Plain Language

On this page
PROBLEMTCP has no idea how much room a network has. It has to find out by watching for loss and for the receiver falling behind, and then adjust how much it sends.
MECHANISMThe RFC defines slow start, congestion avoidance, fast retransmit and fast recovery, and gives exact rules for the window size, the threshold and the number of duplicate acknowledgements that trigger each change.
STATUS TODAYRFC 2581 was a Proposed Standard that obsoleted RFC 2001, and it has itself been obsoleted by RFC 5681.

§1What the Document Covers

The document specifies four TCP congestion control algorithms: slow start, congestion avoidance, fast retransmit and fast recovery, devised by Van Jacobson. Their use with TCP is standardised in RFC 1122.

The algorithms control how much data a TCP sender may have outstanding in the network. It is an update of an earlier version of this specification, and in addition to the algorithms it specifies what TCP connections should do after a relatively long idle period and clarifies some of the issues around TCP acknowledgement generation.

One rule governs everything that follows. In some situations it may benefit a TCP sender to be more conservative than the algorithms allow, but a TCP must not be more aggressive than they allow. That is, it must not send data when the value of the congestion window computed by these algorithms would not permit the data to be sent.

The document is organised as follows. Section 2 gives the definitions used throughout, Section 3 specifies the congestion control algorithms, Section 4 outlines concerns related to them, and Section 5 covers security considerations.

Four named algorithms, and a set of exact numbers attached to each of them.

The RFC is careful about one thing above all: a sender may be cautious, but it may never be greedy.

§2The Terms the Algorithms Use

A segment is any TCP/IP data or acknowledgment packet, or both.

The sender maximum segment size (SMSS) is the size of the largest segment the sender can transmit, based on the maximum transmission unit of the network, the path MTU discovery algorithm, the receiver maximum segment size, or other factors. It does not include the TCP and IP headers and options. The receiver maximum segment size (RMSS) is the largest segment the receiver is willing to accept, the value of the MSS option sent by the receiver during connection startup, or 536 bytes if the option is not used. It too excludes the headers and options. A full-sized segment contains the maximum number of data bytes permitted, that is, SMSS bytes of data.

The receiver window (rwnd) is the most recently advertised receiver window. The congestion window (cwnd) is a TCP state variable that limits the amount of data a TCP can send. At any given time, a TCP must not send data with a sequence number higher than the sum of the highest acknowledged sequence number and the minimum of cwnd and rwnd. The initial window (IW) is the size of the sender's congestion window after the three-way handshake is completed.

Three more windows describe particular situations. The loss window (LW) is the size of the congestion window after a sender detects loss using its retransmission timer. The restart window (RW) is the size of the congestion window after a TCP restarts transmission after an idle period, if the slow start algorithm is used. The flight size is the amount of data that has been sent but not yet acknowledged.

Two limits act at once: how much the network will take (the congestion window) and how much the receiver can handle (the receiver's window). The smaller one wins.

§3.1Slow Start and Congestion Avoidance

The slow start and congestion avoidance algorithms must be used by a TCP sender to control the amount of outstanding data injected into the network. The congestion window is a sender-side limit on the data the sender may transmit before receiving an acknowledgement, and the receiver's advertised window is a receiver-side limit on outstanding data. The minimum of the two governs transmission.

A third variable, the slow start threshold (ssthresh), decides which of the two algorithms is in use. Beginning transmission into a network of unknown conditions requires TCP to probe slowly to find the available capacity, so as not to congest the network with an inappropriately large burst. Slow start is used for that purpose at the beginning of a transfer, or after repairing loss detected by the retransmission timer.

The initial value of the congestion window must be no more than two full-sized segments. The RFC notes a non-standard experimental extension that allows a larger initial window, of the form IW = min(4*SMSS, max(2*SMSS, 4380 bytes)), giving a three or four segment window whose combined size does not exceed 4380 bytes. The RFC explicitly does not allow that change as part of the standard it defines, and discusses it only as a guideline for those experimenting with it.

The initial value of ssthresh may be arbitrarily high, for example the size of the advertised window, but it may be reduced in response to congestion. Slow start is used when cwnd is below ssthresh, and congestion avoidance when cwnd is above it. When the two are equal, the sender may use either.

During slow start, a TCP increments cwnd by at most SMSS bytes for each acknowledgement received that acknowledges new data. Slow start ends when cwnd exceeds ssthresh, or optionally when it reaches it, or when congestion is observed.

During congestion avoidance, cwnd is incremented by one full-sized segment per round-trip time, and the RFC gives a commonly used approximation, cwnd += SMSS*SMSS/cwnd, executed on every incoming non-duplicate acknowledgement. Because implementations usually use integer arithmetic, that formula can fail to increase cwnd when the window is very large, larger than SMSS*SMSS, and if the result is zero it should be rounded up to one byte. The RFC also notes that older implementations added a constant on the right-hand side of the formula, which is incorrect and can lead to diminished performance. An acceptable alternative is to count the bytes acknowledged by acknowledgements for new data and increase cwnd by up to SMSS once the count reaches cwnd, though that needs an extra state variable. During congestion avoidance, cwnd must not be increased by more than the larger of one full-sized segment per round-trip time or the value computed by the formula.

When a sender detects loss using the retransmission timer, ssthresh must be set to no more than max(FlightSize / 2, 2*SMSS). The RFC warns that an easy mistake is to use cwnd rather than the flight size, which in some implementations may incidentally increase well beyond the receiver window. On a timeout, cwnd must be set to no more than the loss window, which equals one full-sized segment regardless of the initial window. After retransmitting the dropped segment, the sender uses slow start to grow the window from one full-sized segment to the new value of ssthresh, at which point congestion avoidance takes over again.

At the start of a connection TCP sends a small amount, and grows that amount for every acknowledgement it gets, until it notices the network is struggling.

When a packet really is lost, TCP does not go back to the beginning. It halves what was in flight, and carries on from there.

THE TWO WINDOW-GROWING ALGORITHMS
AspectSlow startCongestion avoidance
When it is usedcwnd is below ssthreshcwnd is above ssthresh
How fast the window growsUp to SMSS bytes for every acknowledgement of new dataOne full-sized segment per round-trip time
Typical formulacwnd = cwnd + SMSScwnd += SMSS*SMSS/cwnd
When it endscwnd passes ssthresh, or congestion is seenWhen congestion is detected

§3.2Fast Retransmit and Fast Recovery

A TCP receiver should send an immediate duplicate acknowledgement when an out-of-order segment arrives, to tell the sender that a segment came out of order and which sequence number is expected. From the sender's point of view duplicate acknowledgements can be caused by several network problems: dropped segments, in which case every segment after the dropped one triggers a duplicate; reordering of data segments by the network, which is not a rare event along some paths; and replication of acknowledgement or data segments by the network. A receiver should also send an immediate acknowledgement when the incoming segment fills in all or part of a gap in the sequence space, which gives more timely information to a sender recovering from a loss.

The sender should use fast retransmit to detect and repair loss, based on incoming duplicate acknowledgements. The algorithm uses the arrival of three duplicate acknowledgements, meaning four identical acknowledgements with no other intervening packets, as an indication that a segment has been lost. After the third, TCP retransmits what appears to be the missing segment without waiting for the retransmission timer.

After the retransmission, fast recovery governs the transmission of new data until a non-duplicate acknowledgement arrives. The reason for not performing slow start is that the duplicate acknowledgements indicate not only that a segment has been lost but that segments are most likely leaving the network, although massive duplication by the network could invalidate that conclusion. Since the receiver can only generate a duplicate acknowledgement when a segment has arrived, that segment has left the network and is in the receiver's buffer, so it is no longer consuming network resources. And because the acknowledgement clock is preserved, the sender can continue to transmit new segments, though with a reduced congestion window.

The two algorithms are usually implemented together in five steps. When the third duplicate acknowledgement is received, ssthresh is set to no more than the value in the equation above. The lost segment is retransmitted and cwnd is set to ssthresh plus three times SMSS, artificially inflating the window by the number of segments that have left the network and been buffered by the receiver. For each additional duplicate acknowledgement, cwnd is incremented by SMSS, again reflecting a further segment that has left the network. A segment is then transmitted, if the new cwnd and the receiver's advertised window allow it. When the next acknowledgement arrives that acknowledges new data, cwnd is set back to ssthresh, which is called deflating the window. That acknowledgement should be the one elicited by the retransmission, one round-trip time later, and should acknowledge all the intermediate segments sent between the lost segment and the third duplicate acknowledgement, if none of those were lost.

The RFC notes that this algorithm generally does not recover very efficiently from multiple losses in a single flight of packets, and points to a proposed set of modifications for that problem.

When three acknowledgements arrive for the same piece of data, TCP assumes a packet was lost and sends it again straight away, rather than waiting for a timer.

It also keeps the window fairly large while it does so, because the duplicate acknowledgements are themselves evidence that other packets got through.

THE FIVE STEPS OF FAST RETRANSMIT AND FAST RECOVERY
  • 1. Third duplicate ACKSet ssthresh to no more than max(FlightSize / 2, 2*SMSS).
  • 2. RetransmitSend the missing segment and set cwnd to ssthresh plus 3*SMSS.
  • 3. Further duplicate ACKsEach one increments cwnd by SMSS.
  • 4. TransmitSend a segment if the new cwnd and the receiver window allow it.
  • 5. New-data ACKSet cwnd back to ssthresh, which is called deflating the window.

§4Idle Connections and Acknowledgements

Two further topics are covered.

The first is restarting an idle connection. The congestion control algorithms allow a potentially inappropriate burst of traffic after TCP has been idle for a relatively long period, because after an idle period TCP cannot use the acknowledgement clock to strobe new segments into the network, as all the acknowledgements have drained away, and can therefore send a congestion-window-size line-rate burst. Slow start is recommended to restart transmission after a relatively long idle period, because it restarts the acknowledgement clock just as it does at the beginning of a transfer. The mechanism has been widely deployed by reducing cwnd to the restart window when TCP has not received a segment for more than one retransmission timeout. For the purposes of this standard, the restart window is defined as the initial window.

Using the last time a segment was received to decide whether the connection is idle fails in the common case of persistent HTTP connections, where a web server receives a request before transmitting data, so the test for idleness fails and TCP may begin with an inappropriately large congestion window. Therefore, a TCP should set cwnd to no more than the restart window before beginning transmission if it has not sent data in an interval exceeding the retransmission timeout.

The second topic is generating acknowledgements. The delayed acknowledgement algorithm should be used by a TCP receiver, and when used, a receiver must not excessively delay acknowledgements. An acknowledgement should be generated for at least every second full-sized segment, and must be generated within 500 milliseconds of the arrival of the first unacknowledged packet. The RFC states this unambiguously as a SHOULD, and notes that an implementor should only deviate after careful consideration, because generating acknowledgements less frequently can cause performance problems.

Sender and receiver may disagree on what counts as a full-sized segment. An implementation is deemed to comply if it sends at least one acknowledgement every time it receives twice the receiver maximum segment size of new data, where that size is the one specified by the receiver or the default of 536 bytes if no MSS option is sent. The sender may be forced to use a smaller segment size because of the maximum transmission unit or path MTU discovery. If the receiver announces a size of X but the sender uses Y, where Y is smaller than X, then waiting for 2*X bytes before acknowledging would take more than two segments, so receivers are encouraged to acknowledge at least every second segment regardless of size.

Out-of-order data segments should be acknowledged immediately, to accelerate loss recovery. A receiver should send an immediate duplicate acknowledgement when it receives a data segment above a gap in the sequence space, to trigger fast retransmit, and an immediate acknowledgement when it receives a data segment that fills in all or part of a gap, to give feedback to a sender recovering from a loss. A receiver must not generate more than one acknowledgement for every incoming segment, other than to update the offered window as the receiving application consumes new data.

After a long pause, TCP could suddenly blast a full window of data into the network, because nobody had told it how much room there was. The fix is to start again slowly.

The RFC also fixes how often a receiver must acknowledge, so that a sender never waits too long for permission to continue.

THE RULES FOR IDLE CONNECTIONS AND ACKNOWLEDGEMENTS
  • Restart windowDefined as the initial window, and used when a connection has been idle.
  • Idle testSet cwnd to no more than the restart window if no data has been sent for longer than the retransmission timeout.
  • Acknowledgement rateAn ACK should be generated for at least every second full-sized segment.
  • Acknowledgement deadlineAn ACK must be generated within 500 ms of the first unacknowledged packet.

§5Security Considerations

The document requires a TCP to diminish its sending rate in the presence of retransmission timeouts and the arrival of duplicate acknowledgements. An attacker can therefore impair the performance of a TCP connection either by causing data packets or their acknowledgements to be lost, or by forging excessive duplicate acknowledgements. Causing two congestion control events back to back will often cut ssthresh to its minimum value of two full-sized segments, which puts the connection straight into the slower-performing congestion avoidance phase.

The Internet relies to a considerable degree on the correct implementation of these algorithms in order to preserve network stability and avoid congestion collapse. An attacker could cause TCP endpoints to respond more aggressively in the face of congestion by forging excessive duplicate acknowledgements or excessive acknowledgements for new data, and such an attack could conceivably drive a portion of the network into congestion collapse.

The rules that keep the network stable can be turned against it. An attacker who can forge or drop acknowledgements can make a connection crawl, and a large-scale version of that could congest the network deliberately.

§7References